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Old 07 January 2016, 21:31   #82
ReadOnlyCat
Code Kitten
 
Join Date: Aug 2015
Location: Montreal/Canadia
Age: 52
Posts: 1,178
Quote:
Originally Posted by meynaf View Post
Mixing channels without interpolation is an easy task, actually.
I do not think the "easy" part is being disputed, the tough part is making it suitable for real time usage (a game). Hence my suggestion to accept only fixed frequency samples.
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