View Single Post
Old 02 June 2003, 23:30   #21
Parsec
Registered User
Parsec's Avatar
 
Join Date: Feb 2003
Location: Lancashire
Age: 42
Posts: 431
Quote:
Originally posted by Parsec
Any ideas on WHDLoad blanking the screen and stopping audio playback when the game loads data ? Will this improve with more RAM?
Wonder if this is it (from WHDLoad FAQ):

If WHDLoad uses the MMU (option NoMMU/S is not set and on a 68030 option MMU/S is set there are short errors in the graphics and/or in the music (e.g. Beast2). A bug ?

This occurs during loading. The reason is that WHDLoad must switch off the interrupts during loading for a short period if the MMU is used. This behavior cannot be changed.

Hmmm. Mind you I am not on an 030 so this might not be the answer...
Parsec is offline  
AdSense AdSense  
 
Page generated in 0.04994 seconds with 9 queries