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Old 20 December 2015, 17:16   #2
ReadOnlyCat
Code Kitten

 
Join Date: Aug 2015
Location: Montreal/Canadia
Age: 46
Posts: 1,002
Quote:
Originally Posted by Galahad/FLT View Post
Never seen this before, but i think a cool idea would be for emulators to have a function to list the biggest loads (i.e. what routines within a game are the most system intensive for emulation).

Obviously its not a must have feature, but doing these ST to Amiga conversions, something like that would be awesome.

I will get back to dreaming
Interesting that you mention this! I have been caressing the idea of having some profiling system in UAE. An emulator is indeed perfectly suited for that since it has access to all the needed data.

Even something as simple as keeping a list of all the "memory hot spots" would be super useful to determine which code gets used the most.
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