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Old 20 December 2015, 16:04   #142
idrougge
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Join Date: Sep 2007
Location: Stockholm
Posts: 2,977
I think you just wrote what I wrote, but at length.

Looking more closely at Sonic Chaos, it seems like it would be quite plausible on the Amiga if you decide to go with 25 fps. The enemies are few, and at that pace you have time to update background blocks and mask the character. It would also look prettier than Blaze, which has a "programmer graphics" air to it.

In a worst case scenario, you have to mask Sonic, animate ten (word aligned) rings, scroll sixten pixels and colour cycle the backdrop.
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