Quote:
Originally Posted by hipoonios
You said in another thread for some time ago that this will be faster than of the first ToG game.
ToG II has a bigger screen resolution and 32 colors on screen. I don't get it. Should it not run slower now? Or have you found a way to modify the AMOS source from Backbone making it run faster?
Anyway, you are doing a really great job and I'm really looking forward to play the game
|
Thanks, mate.
No modification, but I´m using 32 colours instead of 64, now.
It´ll be also faster because of the player sprite speed plus I have to use less overlay blocks with my new ToGII tilesets.
BUT: I´m working with the original screen size at the moment.
It´s too fast from time to time on 030 but it also works quite well on 020 machines.
I´ll include two version in the end...I think...