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Old 13 December 2015, 18:28   #14
viddi
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Join Date: Apr 2006
Location: Germany
Age: 44
Posts: 4,014
Quote:
Originally Posted by hipoonios View Post
You said in another thread for some time ago that this will be faster than of the first ToG game.

ToG II has a bigger screen resolution and 32 colors on screen. I don't get it. Should it not run slower now? Or have you found a way to modify the AMOS source from Backbone making it run faster?

Anyway, you are doing a really great job and I'm really looking forward to play the game

Thanks, mate.

No modification, but I´m using 32 colours instead of 64, now.
It´ll be also faster because of the player sprite speed plus I have to use less overlay blocks with my new ToGII tilesets.

BUT: I´m working with the original screen size at the moment.
It´s too fast from time to time on 030 but it also works quite well on 020 machines.

I´ll include two version in the end...I think...
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