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Old 13 December 2015, 01:10   #29
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nittamituaki's Avatar
Join Date: Dec 2011
Location: Japan
Posts: 327
Originally Posted by hipoonios View Post
I played the game with standard A1200 settings/AGA 2 MB of RAM. So the sprites sometime flash and stuff. Not sure if it works better with A500/A600 configuration. The JoyKey program crash on both Kick 1.3 and 2.x. I guess Kick 3.0, no AGA and 68000 CPU is the best configuration.
Ps. Check 20:18 in the video. Snowman in the air? Bug or does this happen because I played the game using this configuration?
Thank you for telling me.
Joy2key2 also crashes on kick 2.x system? I didn't know that.
I should edit my readme file. (Sorry, A600 & A2000-3000 users !)

>sprites flash
This is IT I wanted to fix... Original Jet Set Billy game has the same problem.
Original coder said that it was "Single buffer".
It is something to do with those flashes, I guess...
(Sorry, I cannot fix this matter right now. Maybe I must learn SAS/c.)

>Snowman in the air?
That is not a bug. See [ Show youtube player ] of original ZX spectrum version.
Each snowman walks in the air.
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