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Old 10 December 2015, 18:22   #1
Toni Wilen
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 43
Posts: 20,657
WinUAE 3.2.2 beta series

Quick 1 week beta series, mainly bug fixes.

Main rule: Before reporting, make sure bug is NOT in previous offical version. (If it is -> post in separate thread). No feature requests.

More information:

Beta 1:

- 68020+ BFFFO instruction's result value must be calculated from full offset (was offset AND 31), even when effective address is data register.
- When loading config with joystick that is not available, switch to keyboard layout that was previously selected or none, not layout A. Set layout A in default.uae if you want old behavior.
- If IPL rises during interrupt exception processing, new interrupt exception should start immediately when previous one was about to execute first instruction. Previously one instruction was always executed before new instruction exception processing started.
- Per-monitor high DPI update still caused repeated GUI window closing/opening.
- Slirp code had undefined C (unsigned <= 0 comparisons, in WinUAE only), probably accidentally worked when using older compiler. Caused slirp thread to use 100% CPU time continuously.
- Keyboard names are now listed in Input panel device list. (Replaces "HID Keyboard Device" or similar generic name)
- AGA FMODE register was reset to original value if state was restored and then display parameters changed (for example window was resized) and program didn't update FMODE for example in copper list. (3.1.0b10)
- AGA subpixel bitplane delay emulation rewritten. (Fire and Ice CD32 config screen jitter, Banshee flickering vertical line)
- Fixed wrong free call in function that creates zipped debugging log files.
- Renamed log file zip file name. includes now 64-bit identifier and version number.
- Added Windows build number to log version string.
- Filter reserved USB HID usage IDs, not just vendor reserved IDs.
- Changed HID RawInput handling, never unregister raw input, use rawinput device change events to detect device insertions/removals instead of generic change support that also includes other types of media changes. This update also works around odd Windows 10 (10586 only?) rawinput side-effect where device handle can change after RegisterRawInputDevices() call. Raw input device change notification support is Vista or later only.
- Updated built-in HRTmon to 2.36
- Clip out of bounds RTG coordinates instead of rejecting graphics operation completely.
- SSE2 rounding mode should match FPU rounding mode. (3.2.0b16)
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