Originally Posted by JudasEZT
Indeed it is. I want at some point make a Rastan type of game, and this reading is great.
btw, Keith, I think your Blaze demo has the most prominent usage of animated-background tiles of any amiga game.
Walking from behind some of the objects is really a nice feature.
Thanks! The foreground objects are not just decorative - behind them you can actually hide from enemies.