View Single Post
Old 28 November 2015, 11:45   #3
Registered User

Join Date: Aug 2012
Location: Australia
Posts: 646
Amiga Games - Sound design & Audio production discussion

I think the best games took the sample rate and 8 bit precision into account when recording the instruments. They very carefully sampled them to hide any 8 bit aliasing / quantisation. The Hired guns menu track is one that always stood out to me. I would never have guessed it was on an amiga if i just heard the track. Did they use any tricks on this to make it sound better?
Vot is offline  
Page generated in 0.05793 seconds with 9 queries