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Old 02 November 2015, 19:23   #21
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Join Date: Sep 2015
Location: UK
Posts: 33
Another build;
Roketz WebGL Alpha

HUD is implemented - though weapons and engines don't use up ammo/fuel yet. I'll add that in tomorrow. Also added a separating bar for split screen to make that look a bit nicer. Fixed a handful of bugs.
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