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Old 27 October 2015, 15:37   #22
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Join Date: Oct 2015
Location: Landsberg / Germany
Posts: 130
Thanks ReadOnlyCat, for your very wise words. You´re exactly right: Developing a polished demoversion just for the show would take away precious time from the "real" development of the game.

Also, as you say I´d have to use some "hacks" to make some portions of the visuals work in this early stage. That´s exactly the opposite of what I´m aiming for: proper, elegant and bugfree code that is glitchfree and works reliably. This will result in a gameplay experience that is real smooth and enjoyable.
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