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Old 25 October 2015, 11:39   #42
DamienD
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Join Date: Aug 2005
Location: London / Sydney
Age: 40
Posts: 8,980
Quote:
Originally Posted by Toni Wilen View Post
Losing d3d scanline bug should be fixed now, only happens in no-shader mode (shader load/parse error causes fallback to no-shader mode = shader filters are not supported.)
Oh that's awesome news also
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