Originally Posted by jotd
Great job Psygore.
Gives me an idea. It should not be too hard to emulate whdload API (already done in Jst) but with all disk reads made using RN loader.
No os swaps no need for extra mem and all ecs games should be possible, and some AGA ones too provided they are not "twiddified".
Does this mean the possibility of running some AGA games on 2MB Aladdin or Lion King? or ECS games with 2MB requirement Primal Rage?
or even reduce OS swaps on certain games like Desert Strike?
Nice work Psygore
Look forward to the release from Earok