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Old 23 October 2015, 18:10   #101
8bitbubsy
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Join Date: Sep 2009
Location: Norway
Posts: 1,711
The problem with using SDL2 is that it has no support for PPC, AFAIK... It would put PPC Macs out of the equation, and I constantly make a build for those.
I could try the code with SDL2 and see if the SDL_Flip() is faster, and if so, try to use some #ifdef magic to make the code compilable with both SDL2 and SDL1.2.
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