Would a 68k port of the 2d part of the Godot engine (link below)...
...be feasible if the target was 060 or Apollo-core only?
Before we talk crowdsourcing
, how much work to get it working? (Ballpark figure) Are there better/wiser alternatives? If so, what are they?
Further development of BlitzBasic2x?
For the record, I'm talking about creating an 68k Amiga OS "build", not actually porting the Editor environment.