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Old 06 October 2015, 18:07   #5
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Join Date: Oct 2009
Location: Germany
Posts: 1,820
My favourite gravity game was TurboRaketti2 what I played with a friend (around two decade ago). Roketz has nice graphics but something (can`t remember what) wasn`t fun playing. Maybe to much wall crashes because of difficult ship moving? Some weapons where pointless if I remember right. The pro was that is has AI as enemy but that is boring after some time playing. Two or multiplayer seems to be the strength of such a gravity game.

What I liked on TurboRaketti2 was that you can chose how much fuel/weapon you want to load and possibility to change that during game/battle. Only one kind of ship what makes balancing easier. The highscore/rating system is good.

Overall, "playbility"/moving and balancing is the most important part if you want to improve Roketz.
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