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Old 23 September 2015, 21:56   #4
onkelarie
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Join Date: Aug 2004
Location: Spijkenisse / the Netherlands
Age: 47
Posts: 438
Quote:
Originally Posted by AMIGASYSTEM View Post
wanting, you could record music directly MP3, using one of many software audio recording for Windows.
It's more of an interest to revisit the route of ripping mods and audio by scanning the memory using Amiga utilities (ie. rippers for modules and for instance Audiomaster for raw memory scans)

Back in the day, it was possible to warm-reset the Amiga and rip a module from a game with certain rippers. I guess the warm-reset option in winUAE does empty the virtual memory?


EDIT:
Tonight I managed to rip the in-game module of WHDload Bloodmoney using the ExoticRipper just after closing the game back to WB. After a warm reset I couldn't be found anymore... So one step in the right direction for me

Last edited by onkelarie; 23 September 2015 at 22:23. Reason: more info
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