View Single Post
Old 18 September 2015, 15:49   #12
Registered User

Join Date: Jul 2015
Location: The Netherlands
Posts: 288
Interesting... Turns out there is more music synthesis in Amiga games than I was aware of.

I always thought the CPU load for that would be rather large. Does anyone know how much rastertime these synthesizers used? It can't have been that much then?
roondar is offline  
Page generated in 0.03986 seconds with 10 queries