Originally Posted by Dunny
Not a chance, there's way too much going on under the hood for an A500. I'd hazard a guess that even the A4000 would severely struggle to run it.
I think Dunny is up to something here. There seems to be a huge amount of cross-linked data happening at once in the place. Then again I wouldn't know for sure, but perhaps there would be massive memory and processing speed constrains. At first look it seems it could be a problem. Of course making it look the way it does would be possible (I always thought Terraria looked absolutely dismal) but the underlying work is what should be taken into account and it does look massive. As Dunny said, every single block has information that creates a tree of data that spirals really deep.
This game shouldn't be judged by its overly simplistic looks.