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Old 04 September 2015, 22:26   #106
dlfrsilver
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Quote:
Originally Posted by eXeler0 View Post
Could someone with the right know how explain how the Mega Drive version can both look and play better than the Amiga version? (Apart from the obvious poor coding on the Amiga version).
The Mega Drive has about the same CPU power, the secondary Z80 cpu was mostly used for sound. But most importantly, the megadrive only has 64k (72?) RAM and 64k video ram. Im sure loading off the cart can work around some of the ram limitations but still.. 64k video memory is not a lot.
1 tile is coded on 1 bytes. 1kb is 1000bytes. the megadrive has 64kb, so that means 65535 tiles.

Memory on consoles using tilemaps and computers can't be compared.

Just to compare, the CPS-1 system from Capcom use 384kb of RAM.

It equals having up to 20mb+ of ram on a computer which use chunky or planar.
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