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Old 29 August 2015, 18:47   #373

Join Date: May 2015
Location: Australia
Posts: 67
Not a bad start, but really its not doing much. Just a simple tile based scroller. Very jerky too. I'm going to guess you're updating your tiles a row at a time? It shows when anything else is happening other than the scrolling. With some optimizing, even simply drawing a single tile at a time per pixel scrolled you can get smoother results, even on a bog standard a500/a600. You can also skip rendering a tile when the area of graphics is blank, which with something like Mario can be upwards of 1/3rd of the time.

Check out final fight aga as a recent blitz example, or a brief bit of my half finished "Dragon's Lair AGA" port:
[ Show youtube player ]

By the way, Reality is a piece of crap
If you think its quality then we clearly have different ideas of the definition of the word "quality".
It screams, "look at me, I'm made with AMOS"

Last edited by beezle; 29 August 2015 at 19:04.
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