Originally Posted by Samurai_Crow
Back on topic. To make homebrew games easier to write and such, Mike Parent is starting a series of bounties for AmosPro programmers. If accepted, I'll be doing my part by making a shared library for tilemap manipulations that can be used by any 68k language that supports shared libraries. The library itself will be written in C but support will be extended to AmosPro and AmigaE as well. It will be based on the example codes by Georg Steger found in http://aminet.net/package/dev/src/ScrollingTrick
I've posted on UltimateAmiga.co.uk about my plan to make a gaming library. There are a lot of independent stretch goals once the main objective is met. See the post here
and see the milestones available here
. Toss a coin into the hat on https://www.bountysource.com/
and I'll find the time to do it faster!