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Old 23 August 2015, 14:46   #27
Kurasiu
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Join Date: Jul 2015
Location: Cracow, Poland
Posts: 15
Quote:
Originally Posted by Retro-Nerd View Post
Maybe some game needs exact 1MB chipram (and a few needs even more). You have only 976KB left in your screenshot. Is anything in the WBstartup, how many WB colors have you set (try to reduce). I assume the kickstarts in devs/kickstarts are the proper ones? And a certain amout of WHDLoad slaves still needs a 68020 cpu.

I guess the kickstarts are valid, as Ultima IV requires the 1.3KS present in dev/kickstarts and runs just fine.

I'm just wondering why they refuse to work on a real system, even though they perfectly work on the same environment in WinUAE. (68000, 1 MB chip + 8 MB fast, the same CF card with WB3.1)
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