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Old 19 August 2015, 20:48   #34
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Join Date: May 2001
Location: New York
Posts: 19,265
Originally Posted by dreamkatcha View Post
Oh come on, what's not to like?
Shit controls
Poor gameplay
Disproportionate size of things/speed at what it all moves
Poor map design converting it into a lottery for the coins you need
Repetitive gameplay
Basically the idea of "grab all this before exit is open"has always been absolute shit.
re-tracing your steps a hundred times to find the last hidden one to open the exit
It's not hidden. The level was poorly designed. You just described my idea of a very poor afternoon spent wasting time on this pile of turd.
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