Originally Posted by Steve T
Also: Too many platformers pretending to be sonic, and always looking like poor efforts in comparison, because well, compare the amount of staff and budget of sonic team to the people who worked on super frog, ruffian etc. I always think that Euro games had less staff, budget and testing, whether on Amiga or whatever... overall I think the Amiga probably had way less budget and staff for just about any game compared to a console game.
That's another very good point.
European games usually were made by a very small group of people. Japanese game teams were gigantic. You have people working on very specific things, whereas European counterparts probably had to be kind of a jack of all trades doing more than one thing at once.