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Old 02 August 2015, 14:54   #182
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Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 42
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Originally Posted by Mrs Beanbag View Post
Or maybe you choose instead some kind of hash map. This makes the code better performing with large sets of data, but it also means more code, and more complex code, which is more difficult to ensure there are no bugs. Especially in tree structures with nodes on the heap.
A hash table is hardly complicated. Not a good example. The difference in code complexity for string compares VS hash table is quite small.

Originally Posted by Mrs Beanbag View Post
Sometimes you just want to do something that an old Amiga can't realistically do. Lately i've been implementing boolean operations on 3 dimensional solids.
Weren't Amigas doing that in the '90s with Real3D V3?
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