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I fully intend to upload Work In Progress versions, if for nothing else, to ensure that it works on all Amiga's and WinUAE.
To be honest, Super Sprint technically is a very simple game so I don't forsee any problems with compatibility anyway.
It won't use the blitter at all, as the sprite sizes are so weedy that a 68000 will move the whole game around with ease.
So far, the cross fading titles are done and I have also included the race selection and the high score table, next is the bare bones of the racing itself.
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