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Old 21 July 2015, 23:26   #10
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Join Date: Nov 2004
Location: England
Posts: 183
I think there are other cases of the same game being coded twice, once in the US and once in Europe (usually the UK), for both Amiga and C64. Bionic Commando, for C64 at least?

Never played Dragon Ninja, but it doesn't sound like a control system you could work out easily - and certainly not an easy-to-use one. Stuart Campbell was a brilliant award-winning player, but his tolerance for unusual control systems was often low - his comments on Kick Off 2 and Forgotten Worlds also come to mind.
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