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Old 03 July 2015, 00:13   #24
Staringlizard
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Join Date: Jul 2015
Location: Lund
Posts: 23
Quote:
Originally Posted by Jope View Post
Only the flickering Amiga modes are in interlace, everything else is displayed in a progressive mode (288p for PAL machines). So to me this sounds like you're forcibly deinterlacing a progressive screen. Each field is unique.

http://scanlines.hazard-city.de/



Well not the interlacing, but if you have something that runs 50FPS (such as a scrolling playfield), you will get jerky motion.
It seems you are correct, I found some bug in the Verilog code that will make even progressive output display as interlaced

Thank for your input, I will see what I can do. I think I will release another video where I demonstrate horizontal movement as well as vertical.

Regards,
StaringL
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