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Old 18 June 2015, 12:34   #14
edd_jedi
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Join Date: Apr 2010
Location: London / UK
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Quote:
Originally Posted by gimbal View Post
The difference is that Doom and Quake are open source so porting was actually possible. Dark Forces is not open source as far as I can tell. And unlike what people want to believe: it does not run on the Doom engine.
There is an HD 'port' of Dark Forces here, DarkXL. not sure if that means they needed the source code:

http://xlengine.com/games/
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