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Old 10 June 2015, 16:04   #14
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 42
Posts: 19,524
How did you do the custom mapping? Using Input panel remap option or gameports remap?

Your screenshots says "Game Ports Panel" so you probably used Game Ports remap option but I don't understand how did you manage to get directions mapped to [-]/[+] events. It should automatically merge separate events to single horizontal (X) or vertical (Y) movement.

Test/Remap -> Delete All -> Remap -> dpad left, dpad right (separate events merged here), dpad up, dpad down (another merge), fire1, fire2, F12, (add extra events if needed), ESC. Done. (This works for me)

D-pad ("Hat Switch") mapped to [-]/[+] events cause stuck directions because d-pad does not have real "release" event.

Only way I can do this is to do something crazy like pressing left when mapping to right direction and vice versa.

There must be some use case I have missed..
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