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Old 13 May 2015, 23:40   #3
Michael Sykes
WinUAE end user

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Join Date: Jan 2014
Location: Bremen
Age: 39
Posts: 640
Google told me more than I expected.

For factory-supported devices like the Logitech F310 Gamepad and the Belkin Nostromo SpeedPad, drivers are available from their manufacturers; however, for unsupported devices like Wii Remote, PS3, and Xbox controllers, you will have to use a third-party driver package.

Once the gaming controller is connected, you can use one of several software driver packages to configure its inputs. The first is Joystick Mapper, with which you should be able to configure most gaming controllers. The second is the Tattiebogle driver for Xbox controllers, which should work for both wired and wireless (using the receiver noted above) controllers.


Use any axis, dpads or buttons on your joystick to simulate keyboard and mouse;
Map any of the 4 directions from an Analog Stick independently;
Analog Shoulder Triggers can be used as buttons;
Smooth mouse movement;
Adjust mouse speed for analog sticks per direction individually, this can help with crappy gamepads;
Any "weird" combination you want:
Button/Dpad/Analog Stick/Analog Trigger --> Keyboard/Mouse/Click/Scroll;
Ready-to-use examples, easily modifiable;
Compatible with USB and Bluetooth Joysticks;
(If it does not explicitly say "Mac compatible", please check compatibility. I have a list of tested gamepads here, please help expanding it)
Easy to use interface.


A Mac with OS X 10.6.6 or higher;
One or more USB or Bluetooth joysticks/Gamepads;
Just a little bit of disc space.

EDIT: I have the P880 metioned in the compatibility list.It doesn't need any driver on a PC so I guess any standard HID gamepad that comes without a driver should work fine with the software.

Last edited by Michael Sykes; 13 May 2015 at 23:50.
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