Too bad I haven't a real A500 to check it out myself. I've also tried it on NTSC and it gains much from it. I'm not sure how to force that on an A500 if i had one though.
About SOTB, yeah, its exterior levels are simply amazing and you have those big hands rising from the ground with no slow down at all, brilliant stuff!
I think, Deliverance deserves to be mentioned for all those big stuff going on at once, even with the slow down and the big score panel eating up a good portion of the screen. Pegasus had many colors and multilayered smooth scrolling, looked very good. Also, Z-Out, especially (afair) the last level had a multilayered scroller for the floor and many big objects flying around at once.
Last edited by vulture; 07 May 2015 at 12:09.