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Old 05 May 2015, 15:03   #28

Shatterhand's Avatar
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 33
Posts: 2,321
Ok, I just checked out Blastar, I didn't remember those horizontal levels, the parallax there is insane too.

Was this kinda of parallax hard to do on Amiga? I know it's just slicing the screen and making each slice scroll at a different speed. One layer is never on top of the other, and this should be a lot easier to do. Yet it's an effect I rarely saw on amiga games (That's how Kid Chaos does it too);

EDIT: Shame the collision detection on this seems to be way off. Enemy bullets seem to hit you from a box around your ship, that's really very bad design.
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