since you're a coder and an expert on these stuff, why do you rate Brian higher than, say, elfmania or kid chaos? What is the trick that catches your eye and puts it at the top? Thx!
Also, I agree with Unreal for the excellent sprite scaling, space harrier is not far behind in that respect though. And, of course, Lotus 3 for its driving engine and the already mentioned Universe for the amount of colours without ham. Ambermoon and Jurassic Park for their 3d engines as well. Beast master is an impressive game gfx-wise too. Not to forget Mega-Typhoon, for the speed and amount of objects on screen. Of course, the colours are not many, but on some instances they're hovering between 20-30, which is not bad at all.
Last edited by vulture; 05 May 2015 at 10:46.