I would consider the gameplay footage 'comforting'. At least now we know it isn't going to be a total botch.
I would assume that the demo level is not an actual area of the final game, but was cobbled together to highlight the key mechanics that are in place: platforming, rhythm-combo combat, power-up techniques, 'puzzle solving' trap obstacles, wall jumping etc...
The best part, for me, is the fact that Aarbron can vault over waist high obstacles (rather than having to jump).
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