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Old 13 April 2015, 20:46   #181
Posts: n/a
Hi Toni and thanks for the awesome work you are doing! A couple of bugs I've found;

- The audio filter is working "backwards" when it is on Emulated state. Most, if not basically all demos and games kept the LPF off, however UAE is keeping it on by default.

- If you keep "Disable frame rate limit" checked on Output, it will not record silence on the audiotrack, it seems to start recording only after _some_ sound is outputted, which naturally leads to some interesting audio/video timings. Tested with PCM audio + Intel IYUV.

Thanks again!
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