Mounty, I have never heard of Cardiaxx for the Amiga, and recently watched the longplay of the game. Interesting fast Defender/Uridium type shoot em up.
A quick update. Redfined the Score panel with custom colours.
The Background also has more variety, always intended extra detail. This particular level is the InnerShip, so I wanted to be able to show outside space as well
Lots more to do but the colour palette is getting closer.
Also thinking about changing the 4 colours of background to different Hue, as you get towards end Boss, some colour are in the sprites but i don't mind that
I also noticed a nice colour trick on a C64 game Creatures
Might be a nice way to flicker alternate frames to give the illusion of a 3rd colour. I wonder if any Amiga games did this?