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Old 24 February 2015, 22:50   #8
Mrs Beanbag
Glastonbridge Software
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Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,202
there could be many reasons for the different numbers of colours. you should mask off the stats panel and try again, some of the levels might use some colours that are also on the panel so they won't be counted twice in this case.

Also different sprites or animation frames might use different colours, so try counting up from a composite of several frames from each level.

The reason the skeletons level has the fewest colours is probably because it is dual playfield with the bad guys all on the background layer, but in this case they wanted bones on both layers so had to use the same colours on both parallax layer palettes. Again, they won't be counted twice.

Also you can try things like masking out the player ship in each frame, because on some levels the backgrounds might use the same colours as the player sprite.
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