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Using blitter for filling 3D polygons
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24 February 2015, 07:58
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frank_b
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Join Date: Jun 2008
Location: Boston USA
Posts: 466
If the Amiga blitter had programmable x increments and access to a 16 bit per pixel chunky video mode you could do this
http://s390174849.online.de/ray.tscc.de/gouraud.htm
Blitter rendered gourad shading is pretty cool!
frank_b
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