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Old 23 February 2015, 14:02   #160
Join Date: Jan 2012
Location: Serbia
Posts: 275
Originally Posted by dlfrsilver View Post
Saying that Elite II was written on Amiga is plain wrong.
"Braben originally programmed the game for the Amiga in 68000 assembly language. It had roughly 250,000 lines of code, which were ported from 68000 assembler to the PC's 80286 assembler by Chris Sawyer."

Originally Posted by dlfrsilver View Post
That's why Frontier Elite II use mainly the CPU, it's shared code.
ok. what game than does use blitter instead of CPU for 3D?

btw more sensible explanation than "it is ST game port so there is no blitter use" is that blitter is not used since Elite II appear in time when there were more powerfull machines than plain ST or A500 where blitter is slower than main CPU.

and where did you find that "David Braben was an ST fanboy"? As I read, he was more BBS/Archimedes fan since best, most complete, version of Elite 1 is for Archimedes. Zarch is also writen first Archimedes...

Last edited by kovacm; 23 February 2015 at 14:08.
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