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Search: Posts Made By: spud
Forum: News 02 December 2023, 23:56
Replies: 31
Views: 5,650
Posted By spud
@AmyMor Pleased you like it, but surprised you...

@AmyMor Pleased you like it, but surprised you think the original was as hard as you say!

@mrv2k Also great boxart, nicely in-keeping with the Speccy cassette art.
Forum: News 02 December 2023, 23:47
Replies: 10
Views: 1,501
Posted By spud
Looks great, I'll give this a good go. Thanks for...

Looks great, I'll give this a good go. Thanks for making it, and three years! Well done for sticking it out to get it completed
Forum: News 26 November 2023, 00:48
Replies: 31
Views: 5,650
Posted By spud
ME again :-) New AGA version released...

ME again :-)

New AGA version released offering a few more levels, some nicer graphics and a bit more spit and polish here and there. Both ADF and WHDload version available for download. Also a DOS...
Forum: News 24 November 2023, 14:43
Replies: 0
Views: 791
Posted By spud
Newish Game: Crimbo AGA

Hi all,

Tis nearly the season to be jolly so what better time than now to start playing Christmas games, so here I am pleased to present a slightly prettier (some may argue that point) version of...
Forum: News 24 November 2023, 14:23
Replies: 31
Views: 5,650
Posted By spud
Moved everything over to itch.io now, no more...

Moved everything over to itch.io now, no more dodgy looking non-SSL warnings :xmas
Forum: Amiga scene 25 June 2023, 23:52
Replies: 1,270
Views: 255,401
Posted By spud
David Pleasance... once a salesman, always a...

David Pleasance... once a salesman, always a salesman. Tells a good story and obviously did good stuff at Commodore. Cut him some slack I say.
Forum: Coders. Asm / Hardware 03 April 2023, 17:44
Replies: 2
Views: 537
Posted By spud
Happy to do a test with my CDTV , send the link!

Happy to do a test with my CDTV , send the link!
Forum: Amiga scene 04 January 2023, 19:03
Replies: 48
Views: 9,010
Posted By spud
Morgan Just Games - unbelievably talented games...

Morgan Just Games - unbelievably talented games player - always without cheats and puts some incredible effort into his streams and videos about Amiga games and C64, vlogs and what not.
...
Forum: News 25 December 2022, 22:41
Replies: 31
Views: 5,650
Posted By spud
Thanks all :-)

Thanks all :-)
Forum: News 24 December 2022, 20:00
Replies: 31
Views: 5,650
Posted By spud
Great!

Great!
Forum: News 24 December 2022, 10:20
Replies: 31
Views: 5,650
Posted By spud
New Game: Crimbo

Hi all


I did a simple and very unofficial ZX Spectrum to Amiga conversion of the game "Crimbo" by Little Shop of Pixels.

Somewhat rushed and unoptimised in an attempt to get it out before...
Forum: request.Music 16 November 2022, 01:25
Replies: 0
Views: 697
Posted By spud
Sussex Carol - Prottracker Module request

Hey!

Long shot perhaps, but I wonder if any musicians out there are able to knock up a quick protracker rendition of "Sussex Carol" ("On Christmas night all Christians sing...") for a Christmas...
Forum: Coders. Contest 07 July 2019, 15:15
Replies: 1,815
Views: 400,936
Posted By spud
@mcgeezer and @ross thanks for posting your...

@mcgeezer and @ross thanks for posting your sprite-flipping code, that'll be really useful for me!
Forum: Coders. Contest 06 June 2019, 14:40
Replies: 1,815
Views: 400,936
Posted By spud
I like both gradients. Perhaps you could...

I like both gradients. Perhaps you could alternate between them per level? Presumably it is fairly trivial to change it up during the game (or indeed make it selectable before game start). If I had...
Forum: Coders. Contest 24 May 2019, 00:01
Replies: 32
Views: 22,889
Posted By spud
Personally, I'd prefer a standard target spec so...

Personally, I'd prefer a standard target spec so everyone is on a technical level playing field. Also, at least a one year time limit.
Forum: Coders. Contest 13 May 2019, 18:51
Replies: 88
Views: 65,316
Posted By spud
I don't know what the f is going on but it looks...

I don't know what the f is going on but it looks bloody brilliant. Love your graphics and animation. :great
Forum: Coders. Contest 10 May 2019, 17:32
Replies: 91
Views: 57,520
Posted By spud
Sounds like Jojo used previously created assets...

Sounds like Jojo used previously created assets for his game:



<cough> cheat </cough>
Forum: Nostalgia & memories 03 May 2019, 09:46
Replies: 52
Views: 7,857
Posted By spud
The two A1000s that went to land fill is my...

The two A1000s that went to land fill is my biggest what the fuck moment. Also the Amiga Power collection I disposed of when I moved out of home for the first time.
Forum: Retrogaming General Discussion 03 May 2019, 09:39
Replies: 243
Views: 45,621
Posted By spud
Did you have any involvement in Jaguar XJ220?

Did you have any involvement in Jaguar XJ220?
Forum: Amiga scene 19 April 2019, 14:45
Replies: 82
Views: 20,004
Posted By spud
Using the bitter's line mode probably qualifies...

Using the bitter's line mode probably qualifies as being "coded" in by programmers:
Forum: Coders. Contest 18 April 2019, 16:42
Replies: 91
Views: 57,520
Posted By spud
Well done McGeezer. I think all the games have...

Well done McGeezer. I think all the games have their merits, but Rygar was definitely the cream of the crop, despite the bugs and stuff. No doubt in mind, a deserved victory.

I was really looking...
Forum: Coders. Contest 04 March 2019, 00:16
Replies: 32
Views: 17,601
Posted By spud
No rest for the wicked, I've not let the missed...

No rest for the wicked, I've not let the missed deadline bother me a jot. I AM getting earlier nights now which is a good thing, but I've also not dropped the baton and I am continuing to work on...
Forum: Coders. Contest 02 March 2019, 22:04
Replies: 28
Views: 16,352
Posted By spud
How about a bug fixing deadline of August 2019...

How about a bug fixing deadline of August 2019 then? I can submit mine by then I'm sure.
Forum: Coders. Contest 26 February 2019, 23:13
Replies: 32
Views: 17,601
Posted By spud
Thanks all. I will need to recode a load of it to...

Thanks all. I will need to recode a load of it to hopefully make it better. As it was progressing the code was beginning to be somewhat unmanagable as I was fixing things, hacking new features in,...
Forum: Coders. Contest 25 February 2019, 11:59
Replies: 28
Views: 15,697
Posted By spud
@phx's project can take my place ;) I agree...

@phx's project can take my place ;)

I agree with the majority: we all knew the time-frame given when we started and no extension should be necessary.

By the way @DamienD: thanks for your hard...
Forum: Coders. Contest 24 February 2019, 23:52
Replies: 32
Views: 17,601
Posted By spud
I'm afraid the timeframe was too tight for my own...

I'm afraid the timeframe was too tight for my own situation so I will not have anything submissable by the deadline. Good luck to all the other projects! Some great stuff being worked on.

This...
Forum: Coders. Entries 24 February 2019, 23:52
Replies: 12
Views: 9,555
Posted By spud
I'm afraid the timeframe was too tight for my own...

I'm afraid the timeframe was too tight for my own situation so I will not have anything submissable by the deadline. Good luck to all the other projects! Some great stuff being worked on.

This...
Forum: Coders. Contest 22 February 2019, 17:59
Replies: 49
Views: 54,227
Posted By spud
Damien, I've sent 25 euros. I didn't pledge...

Damien, I've sent 25 euros. I didn't pledge originally but it seemed like a good thing to do.
Forum: Coders. Contest 21 January 2019, 12:38
Replies: 32
Views: 17,601
Posted By spud
Thank you for the kind words. @LeCaravage, the...

Thank you for the kind words.
@LeCaravage, the graphical design is all down to my good friend and conspirator @Jvdw007 :bowdown
I'm sure he'll be pleased to see your feedback. He doesn't make my...
Forum: Coders. Contest 21 January 2019, 01:46
Replies: 32
Views: 17,601
Posted By spud
Hey, I am actually making progress. Might need...

Hey, I am actually making progress. Might need another year before it is finished though :)

https://youtu.be/uobFHUaJXs4

Not much game there yet but lots of fundamental things have been...
Forum: Coders. Entries 21 January 2019, 01:46
Replies: 12
Views: 9,555
Posted By spud
Hey, I am actually making progress. Might need...

Hey, I am actually making progress. Might need another year before it is finished though :)

https://youtu.be/uobFHUaJXs4

Not much game there yet but lots of fundamental things have been...
Forum: Coders. Contest 16 January 2019, 18:49
Replies: 32
Views: 17,601
Posted By spud
Thanks for the encouragement DamienD! Single...

Thanks for the encouragement DamienD! Single parental responsibilities, work and other activities really cut down the time I have available for getting this done in time. The 1 step forward, 2 steps...
Forum: Coders. Contest 07 January 2019, 16:14
Replies: 68
Views: 33,867
Posted By spud
Looks cool and is a great improvement. I'd love...

Looks cool and is a great improvement. I'd love to understand the maths involved in something like this but I think it might blow mind completely.
Forum: Amiga scene 27 December 2018, 11:16
Replies: 60
Views: 9,657
Posted By spud
Just played the demo on WinUAE and it is pretty...

Just played the demo on WinUAE and it is pretty good, well done! If I must be critical (everyone's a critic ha!) then the death sound really cheapens the experience and other things lack a bit of...
Forum: Coders. Contest 23 December 2018, 00:58
Replies: 1,815
Views: 400,936
Posted By spud
I'm not that familiar with the original arcade...

I'm not that familiar with the original arcade but I have to say this looks absolutely phenomenal so far.
Forum: Coders. Contest 09 December 2018, 22:17
Replies: 32
Views: 17,601
Posted By spud
I've spent some time writing the generic enemy...

I've spent some time writing the generic enemy movement and animation code. Every step forward comes with several steps back with bugfixing as always so I've taken inspiration from McGeezer's debug...
Forum: Coders. Entries 09 December 2018, 22:17
Replies: 12
Views: 9,555
Posted By spud
I've spent some time writing the generic enemy...

I've spent some time writing the generic enemy movement and animation code. Every step forward comes with several steps back with bugfixing as always so I've taken inspiration from McGeezer's debug...
Forum: Coders. Contest 26 November 2018, 17:24
Replies: 32
Views: 17,601
Posted By spud
I hope I manage to deliver something decent !

I hope I manage to deliver something decent !
Forum: Coders. Contest 25 November 2018, 17:04
Replies: 32
Views: 17,601
Posted By spud
Finally after weeks, nay, years of overthinking...

Finally after weeks, nay, years of overthinking interleaved bitplanes I finally understand how simple they are and I've recoded all my graphics routines to use them. Today is a good day.
Forum: Coders. Entries 25 November 2018, 17:04
Replies: 12
Views: 9,555
Posted By spud
Finally after weeks, nay, years of overthinking...

Finally after weeks, nay, years of overthinking interleaved bitplanes I finally understand how simple they are and I've recoded all my graphics routines to use them. Today is a good day.
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