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Forum: Coders. General Yesterday, 15:06
Replies: 536
Views: 41,634
Posted By sandruzzo
@LongLifeA1200 I think we need to do a Game...

@LongLifeA1200

I think we need to do a Game Like MS but not a strick port. I've switched to 32 full colors so, we'll be easier to do a good Gfx.
Forum: Amiga scene Yesterday, 15:04
Replies: 18
Views: 2,069
Posted By sandruzzo
I can send all. What we need is to carfelly...

I can send all. What we need is to carfelly design levels, since If I try to randome generate them, could happen that some of them won't be possible to finish
Forum: Retrogaming General Discussion Yesterday, 10:46
Replies: 4
Views: 139
Posted By sandruzzo
That's true but it happened simultaneously....

That's true

but it happened simultaneously. When I did my first commercial game(Steal Saviour), same thing: I couldn't even play it for a long time...
Forum: Coders. General Yesterday, 10:44
Replies: 536
Views: 41,634
Posted By sandruzzo
Like I said before, I can "only" set in place...

Like I said before, I can "only" set in place games' engine, since in order to do the whole game, we still need a good solid Game Design, Build Around Amiga.

Let's see were we can go..
Forum: Coders. General Yesterday, 10:42
Replies: 536
Views: 41,634
Posted By sandruzzo
Now, using this map: it's 640x240 pics that i'll...

Now, using this map: it's 640x240 pics that i'll use to pic up tiles and simulate scrolling.

https://i.ibb.co/5h89Xq5/Clipboard01.png (https://imgbb.com/)
Forum: Coders. General Yesterday, 10:40
Replies: 536
Views: 41,634
Posted By sandruzzo
@Steril707 That's why I'm gonna do some...

@Steril707

That's why I'm gonna do some test. So far, working on allmost "8 way limited" scrolling, with triple buffer. Each tile will be 16*24, in order to lower cpu and blitter usage. 16*32...
Forum: Amiga scene Yesterday, 10:34
Replies: 75
Views: 3,225
Posted By sandruzzo
What a skill! :D

What a skill! :D
Forum: Retrogaming General Discussion Yesterday, 10:33
Replies: 4
Views: 139
Posted By sandruzzo
Programming vs Playing Games

When I've started my path to become a programmer, somenthing happened to me, and its' still there: I lost interesting on Playing game.

Is that happened to you guys? :banghead
Forum: Amiga scene Yesterday, 10:29
Replies: 18
Views: 2,069
Posted By sandruzzo
We only needed some tests and levels design....

We only needed some tests and levels design. Still crying...:crying:crying:crying
Forum: Amiga scene Yesterday, 06:45
Replies: 75
Views: 3,225
Posted By sandruzzo
Now, you have all: gfx, sounds, sources, and tool...

Now, you have all: gfx, sounds, sources, and tool for TILED maps. :great:great:great
Forum: Coders. General Yesterday, 06:35
Replies: 536
Views: 41,634
Posted By sandruzzo
@DanScott Try to push 50hz, or mix between 50hz...

@DanScott Try to push 50hz, or mix between 50hz (scrolling) and 25hz (enemies out of focus).

@Retro-Nerd :bash:crying:great
Forum: Amiga scene Yesterday, 06:34
Replies: 75
Views: 3,225
Posted By sandruzzo
I think wheter we like RESHOOT or not is...

I think wheter we like RESHOOT or not is irrilevant to me. What matter most is that, evene after 30 years, we have "mad" talented guy like buzzybee, who is willing to do Amiga games. To me is an...
Forum: Amiga scene Yesterday, 06:32
Replies: 75
Views: 3,225
Posted By sandruzzo
@DamienD O no Their back! Invent is gonna...

@DamienD

O no Their back! Invent is gonna kill me, I promised to get rid of that. What a work we did!

@buzzybee

Send me your e-mail pvt, and I'll send you all! I think we can push Proxima 3...
Forum: Amiga scene Yesterday, 00:24
Replies: 75
Views: 3,225
Posted By sandruzzo
I can do better, I can send to you the whole...

I can do better, I can send to you the whole project, and support if you need. I even started to do menu, which works.
Current version have some bugs, cos I was playing a little bit with some ideas.
Forum: Amiga scene 07 December 2019, 23:58
Replies: 75
Views: 3,225
Posted By sandruzzo
@buzzybee I gave all the code to Invent in...

@buzzybee

I gave all the code to Invent in order to give it to you, just to help, or to pick-up what could have helperd you
Forum: Amiga scene 07 December 2019, 23:51
Replies: 75
Views: 3,225
Posted By sandruzzo
@buzzybee it was a prototype since...

@buzzybee

it was a prototype since collisions were there. I was able to read the whole map with enemies....
Forum: Nostalgia & memories 07 December 2019, 22:27
Replies: 10
Views: 225
Posted By sandruzzo
@DamienD Ok, Gotcha

@DamienD

Ok, Gotcha
Forum: Nostalgia & memories 07 December 2019, 22:24
Replies: 10
Views: 225
Posted By sandruzzo
Did some search, I'M trying to figure out some...

Did some search, I'M trying to figure out some games that started somenthing, like Worm and Lemmings....
Forum: Nostalgia & memories 07 December 2019, 22:23
Replies: 10
Views: 225
Posted By sandruzzo
I'm not talking about The best Amiga games, but...

I'm not talking about The best Amiga games, but games built on Amiga that strated somenthing..
Forum: Nostalgia & memories 07 December 2019, 22:16
Replies: 10
Views: 225
Posted By sandruzzo
What About FlashBack and AnotherWorld?

What About FlashBack and AnotherWorld?
Forum: Nostalgia & memories 07 December 2019, 21:44
Replies: 10
Views: 225
Posted By sandruzzo
Amiga games that started something?

What is, the Best Amiga Game, not because Graphics or Sounds, but because the whole Game(game play, story, graphics...)?
Forum: Amiga scene 07 December 2019, 18:23
Replies: 75
Views: 3,225
Posted By sandruzzo
@Steril707 Still Looking Amazing!

@Steril707

Still Looking Amazing!
Forum: Amiga scene 07 December 2019, 15:27
Replies: 75
Views: 3,225
Posted By sandruzzo
With Invent we were inquire the possibility to do...

With Invent we were inquire the possibility to do some sort of fast action game, based upon Old Proxima 3 gfx. Idea was to do a game were with ship you have to destroy all the enemies that come into...
Forum: Amiga scene 07 December 2019, 15:13
Replies: 75
Views: 3,225
Posted By sandruzzo
@DamienD. @Invent, Thanks for your words....

@DamienD.
@Invent,

Thanks for your words. Of course, It still look amazing!
Forum: Amiga scene 07 December 2019, 03:56
Replies: 75
Views: 3,225
Posted By sandruzzo
@invent You're the man! Look at your migthy...

@invent

You're the man! Look at your migthy works! Do you Remember? 640x512 256 colors! Look so amazing! Can't belive it! How did you do that?
Forum: Amiga scene 07 December 2019, 03:53
Replies: 75
Views: 3,225
Posted By sandruzzo
ok, Still some bugs :laughing:bash:guru:great

ok, Still some bugs :laughing:bash:guru:great
Forum: Amiga scene 07 December 2019, 03:43
Replies: 75
Views: 3,225
Posted By sandruzzo
Just a pleasure and Honored to have worked with...

Just a pleasure and Honored to have worked with you. Unfortunatelly that guydisapperend. Game allmost done! That's what make me lost interesting on coding for Amiga.

Maybe one day we could do that...
Forum: Amiga scene 07 December 2019, 03:24
Replies: 75
Views: 3,225
Posted By sandruzzo
Invent, yes, I've lost some interesting since we...

Invent, yes, I've lost some interesting since we hit too much time, period of time whitout nothnig to do, due to life. So, no regreat.

I've set base code, were we are able to read maps from...
Forum: Coders. General 06 December 2019, 15:05
Replies: 536
Views: 41,634
Posted By sandruzzo
Speaking about code, I'll work around scrolling...

Speaking about code, I'll work around scrolling first, and I want try to drive blitter with copper in order to free cpu as much as possible. To optimize registers' setup, I can skip some of them by...
Forum: Coders. General 06 December 2019, 11:44
Replies: 536
Views: 41,634
Posted By sandruzzo
Screen Area will be 256*192, but actual size is...

Screen Area will be 256*192, but actual size is bigger: I need to add 32 pixel for scrolling, plus 32 for guard band clipping, and More size in Y direction to be able to move into y direction, not...
Forum: Coders. General 06 December 2019, 11:21
Replies: 536
Views: 41,634
Posted By sandruzzo
I've set base project which is like this: I have...

I've set base project which is like this: I have main directory called Metal Slug with inside sub dir:

-MetalSlug
| - InGame
| - Menu


- InGame
|- Gfx
|- Sounds
Forum: Coders. General 05 December 2019, 21:14
Replies: 536
Views: 41,634
Posted By sandruzzo
My Idea, was to have 256*192 32 colors, and use...

My Idea, was to have 256*192 32 colors, and use sprites for parallax. I had difficult time since gfx. Now, I'm gonna set the whole project for good: drawers, directories(!?) and resources.
...
Forum: Coders. General 05 December 2019, 18:33
Replies: 536
Views: 41,634
Posted By sandruzzo
@robinsonb5 Words to live with!...

@robinsonb5

Words to live with! Unfortunatelly, I had to stop it, cos my limits with gfx...

Btw, even on Pc, I have it....

https://i.ibb.co/zPMJGF3/Clipboard01.png (https://ibb.co/dkTgGtN)
Forum: Coders. General 05 December 2019, 17:58
Replies: 536
Views: 41,634
Posted By sandruzzo
Since I like made stuff, even very slow, I've...

Since I like made stuff, even very slow, I've started stuff.

https://i.ibb.co/RpKpFdZ/Clipboard02.png (https://ibb.co/PZyZL03)

And talked a lot With Tomasz, about the possibility to do it...
...
Forum: Coders. General 05 December 2019, 15:36
Replies: 536
Views: 41,634
Posted By sandruzzo
@Steril707 Ok, Like I said, not so good at...

@Steril707

Ok, Like I said, not so good at Graphics conversion, into Good Looking Amiga Gfx.

Picture this: at least we could set a good solid Engine to use for the a whole game inspired by...
Forum: Coders. General 05 December 2019, 15:32
Replies: 536
Views: 41,634
Posted By sandruzzo
@Steril707 Very poor graphics skills, and...

@Steril707

Very poor graphics skills, and WANT to be clear, willing to do one levels, then we'll see. Would be great even to do, some sort of Development diary about it...
Forum: Coders. General 05 December 2019, 15:26
Replies: 536
Views: 41,634
Posted By sandruzzo
@Steril707 Thanks Mate, I know that Link. ...

@Steril707

Thanks Mate, I know that Link.

@DamienD

I think there is no harm about tecnical discussion . Btw, I've started Rygar project, and good or bad, it was because of, so I've taken...
Forum: Coders. General 05 December 2019, 12:44
Replies: 536
Views: 41,634
Posted By sandruzzo
Whether you're gonna use ECS or Aga, it would be...

Whether you're gonna use ECS or Aga, it would be an incredible challenge, because the amount of work to do, not because isn't impossible to do on Amiga.:great
Forum: Coders. General 05 December 2019, 11:38
Replies: 536
Views: 41,634
Posted By sandruzzo
True, but I could be the base to start with...

True, but I could be the base to start with...
Forum: Coders. General 05 December 2019, 03:21
Replies: 536
Views: 41,634
Posted By sandruzzo
Would be great to do one test level to see if...

Would be great to do one test level to see if Amiga can..
Showing results 1 to 40 of 1640

 
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