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Search: Posts Made By: Rotareneg
Forum: Coders. Asm / Hardware 19 November 2020, 20:51
Replies: 12
Views: 1,292
Posted By Rotareneg
The minimum size for a blit is a single word, 16...

The minimum size for a blit is a single word, 16 bits. If you want to make a smaller blit you just mask out the unwanted data and shift it while doing the blit, which is exactly how the HRM explains...
Forum: support.Hardware 19 November 2020, 20:35
Replies: 35
Views: 2,403
Posted By Rotareneg
Considering OP's post history, I wonder if...

Considering OP's post history, I wonder if they're actually an 680x0 CPU that has became sentient and has some kind of self-esteem issue about their own clock speed. :D
Forum: Coders. Asm / Hardware 16 November 2020, 16:54
Replies: 44
Views: 2,304
Posted By Rotareneg
I suggest using RANDU...

I suggest using RANDU (https://en.wikipedia.org/wiki/RANDU) just to irritate PRNG algorithm snobs. ;)
Forum: support.WinUAE 06 November 2020, 03:49
Replies: 12
Views: 911
Posted By Rotareneg
It's the worst of both worlds: It can't be used...

It's the worst of both worlds: It can't be used by the OCS chipset and yet the CPU still gets locked out of it during any DMA activity.
Forum: support.Games 04 November 2020, 17:51
Replies: 32
Views: 2,203
Posted By Rotareneg
Now you just need to see if you can get it to...

Now you just need to see if you can get it to warp to the credits! ;)

https://youtu.be/Jf9i7MjViCE
Forum: support.WinUAE 04 November 2020, 17:41
Replies: 293
Views: 44,703
Posted By Rotareneg
Confirmed working now in the test cases that were...

Confirmed working now in the test cases that were previously failing.
Forum: News 25 October 2020, 17:51
Replies: 196
Views: 39,568
Posted By Rotareneg
I'm confused, why would anyone want to play Quake...

I'm confused, why would anyone want to play Quake 2 on ANY platform? ;)
Forum: Retrogaming General Discussion 16 October 2020, 00:03
Replies: 83
Views: 4,124
Posted By Rotareneg
https://i.imgur.com/iWKad22.jpg

https://i.imgur.com/iWKad22.jpg
Forum: Coders. Asm / Hardware 14 October 2020, 23:32
Replies: 25
Views: 1,433
Posted By Rotareneg
The A2620 could use the 68851, but I'm not sure...

The A2620 could use the 68851, but I'm not sure if it was equipped as standard or optional.
Forum: Nostalgia & memories 14 October 2020, 17:31
Replies: 292
Views: 12,301
Posted By Rotareneg
It's almost as if the thread got massively...

It's almost as if the thread got massively derailed by a troll at some point. ;)
Forum: Nostalgia & memories 14 October 2020, 15:30
Replies: 292
Views: 12,301
Posted By Rotareneg
I see... "Wasn't on the Amiga? CRAP!" Nice...

I see... "Wasn't on the Amiga? CRAP!" Nice mature attitude there... :rolleyes
Forum: Retrogaming General Discussion 13 October 2020, 22:37
Replies: 932
Views: 194,547
Posted By Rotareneg
A new 128? ;)

A new 128? ;)
Forum: Nostalgia & memories 13 October 2020, 04:13
Replies: 292
Views: 12,301
Posted By Rotareneg
If by driven off you mean banned, thankfully yes..

If by driven off you mean banned, thankfully yes..
Forum: Nostalgia & memories 11 October 2020, 22:18
Replies: 292
Views: 12,301
Posted By Rotareneg
(https://www.lightwave3d.com/news/article/intervie...

(https://www.lightwave3d.com/news/article/interview-with-a-lightwave-legend/)
Forum: support.WinUAE 11 October 2020, 21:48
Replies: 293
Views: 44,703
Posted By Rotareneg
In the 4.5.0 betas (tested up to b5) 80 bit JIT...

In the 4.5.0 betas (tested up to b5) 80 bit JIT FPU can cause FPU using programs to crash, tested with Sculpt4D, Real3D, and AIBB 6.5 FLOPS test. In 4.4.0 it works fine.

Config was A4000 68030...
Forum: support.WinUAE 11 October 2020, 21:28
Replies: 14
Views: 913
Posted By Rotareneg
I wasn't using vsync, but I'm dubious of the...

I wasn't using vsync, but I'm dubious of the results I was getting as I can't reproduce them now... don't troubleshoot when sleepy! I did find a bug with 80 bit FPU in 4.5.0, I'll post it in the...
Forum: support.WinUAE 11 October 2020, 16:26
Replies: 14
Views: 913
Posted By Rotareneg
I just tried with VistaPro 3 (as its FPU version...

I just tried with VistaPro 3 (as its FPU version is actually significantly faster than the non-FPU one, unlike with Sculpt4D) and I couldn't find any performance difference between 3.6.1, 4.4.0, and...
Forum: support.WinUAE 11 October 2020, 03:05
Replies: 14
Views: 913
Posted By Rotareneg
Just did a little benchmarking and found a...

Just did a little benchmarking and found a similar (although not quite so large) performance regression in 4.5.0 vs 3.6.1 (both 64 bit.)

Rendering a test scene in Sculpt Animate 4D:

3.6.1 with...
Forum: Nostalgia & memories 08 October 2020, 22:23
Replies: 292
Views: 12,301
Posted By Rotareneg
Zarchos is obsessed with the Archimedes, not PCs....

Zarchos is obsessed with the Archimedes, not PCs. I've seen similarly obsessed Amiga fans posting the same kind of crap, it's just typical fanboyism.

Vasc is more like some Ford or Chevy troll...
Forum: support.WinUAE 07 October 2020, 18:03
Replies: 4
Views: 549
Posted By Rotareneg
Also, did you try turning the number of slices...

Also, did you try turning the number of slices (the numeric drop-down menu to the right of the vsync selection when a beamraced mode is selected) down to 1?
Forum: Nostalgia & memories 03 October 2020, 20:37
Replies: 60
Views: 3,100
Posted By Rotareneg
Many FMV games ran at half vertical resolution...

Many FMV games ran at half vertical resolution and added blank lines to pad out the image to restore the proper aspect ratio.
Forum: Retrogaming General Discussion 02 October 2020, 17:45
Replies: 90
Views: 4,354
Posted By Rotareneg
None of that bourgeoisie 32, 16, or 8 bit stuff...

None of that bourgeoisie 32, 16, or 8 bit stuff here, 4 bit all the way! HP48 - Emu48 :D
Forum: Retrogaming General Discussion 30 September 2020, 03:44
Replies: 27
Views: 1,524
Posted By Rotareneg
Oh man, that movie was awesome! Jürgen Prochnow...

Oh man, that movie was awesome! Jürgen Prochnow griping about someone being a "Pilgrim" and then pretending to be back on U-96 from Das Boot was beautifully cringy. :D Ok, I don't really blame...
Forum: Nostalgia & memories 28 September 2020, 23:09
Replies: 312
Views: 15,652
Posted By Rotareneg
Oh no, you've seen through our ruse! Guys, he's...

Oh no, you've seen through our ruse! Guys, he's on to us! :D
Forum: Nostalgia & memories 28 September 2020, 23:00
Replies: 312
Views: 15,652
Posted By Rotareneg
But Galahad, the Amiga was nowhere nearly as...

But Galahad, the Amiga was nowhere nearly as powerful as a Cray-2! Why can't you admit the Amiga was crap? ;)
Forum: Nostalgia & memories 28 September 2020, 03:11
Replies: 312
Views: 15,652
Posted By Rotareneg
Oh, and I had almost forgotten about this one:...

Oh, and I had almost forgotten about this one: https://en.m.wikipedia.org/wiki/Atari_Transputer_Workstation
Forum: Nostalgia & memories 28 September 2020, 01:02
Replies: 312
Views: 15,652
Posted By Rotareneg
The Mindset...

The Mindset (https://en.m.wikipedia.org/wiki/Mindset_(computer)) was an interesting but doomed computer from '84 that also had some much more advanced capabilities than most PCs at the time.
Forum: Nostalgia & memories 27 September 2020, 18:21
Replies: 312
Views: 15,652
Posted By Rotareneg
When the Amiga and Atari ST came out in 85, EGA...

When the Amiga and Atari ST came out in 85, EGA graphics and the PC speaker were the PC standard. If you were looking to upgrade from your C64 or whatever, the Amiga or ST looked a hell of a lot more...
Forum: HOL suggestions and feedback 24 September 2020, 17:32
Replies: 5
Views: 4,986
Posted By Rotareneg
They claim the BattleTech "VR" game pods were the...

They claim the BattleTech "VR" game pods were the first commercial 3D computer game, which is so wrong it's baffling to me that someone in their right mind would make such a specific claim, until I...
Forum: support.WinUAE 08 September 2020, 05:14
Replies: 1
Views: 515
Posted By Rotareneg
The full compatibility A500 quickstart, which...

The full compatibility A500 quickstart, which enables cycle-exact mode, doesn't have wait for blitter set (and can't use immedate blitter.) If you turn the comparability slider down it turns off...
Forum: support.Hardware 29 August 2020, 16:24
Replies: 25
Views: 1,272
Posted By Rotareneg
Coolant spray (or upside down duster) would let...

Coolant spray (or upside down duster) would let you figure out which chip is heat sensitive if it isn't obviously overheating to the touch.
Forum: support.WinUAE 29 August 2020, 09:12
Replies: 21
Views: 4,702
Posted By Rotareneg
I'm sure that's next on the list after leaking...

I'm sure that's next on the list after leaking capacitor simulation. ;)
Forum: support.WinUAE 26 August 2020, 18:07
Replies: 21
Views: 4,702
Posted By Rotareneg
Literally the next line says: "JIT Compiler for...

Literally the next line says: "JIT Compiler for CPU and FPU". The MMU isn't included in the JIT compiler.

680x0 caches aren't part of JIT mode because recompiles the 680x0 instructions into x86...
Forum: Retrogaming General Discussion 26 August 2020, 17:21
Replies: 211
Views: 13,495
Posted By Rotareneg
I don't remember being bothered by the scrolling...

I don't remember being bothered by the scrolling way back when I played it on a real Amiga, but now I find it annoying enough to kinda ruin the game for me.
Forum: Coders. General 23 August 2020, 22:58
Replies: 14
Views: 1,148
Posted By Rotareneg
It does it while playing too, the screenshots in...

It does it while playing too, the screenshots in the post above are from the free flight mode. Programmer oversight aka bug sounds good to me. :D
Forum: Coders. General 23 August 2020, 16:27
Replies: 14
Views: 1,148
Posted By Rotareneg
The first screenshots were with some fast RAM to...

The first screenshots were with some fast RAM to reduce CPU "noise" in the DMA debugger, here it is with only chip RAM:

https://i.imgur.com/5bhvSRw.png

https://i.imgur.com/etwjoTU.png

Both...
Forum: Coders. General 23 August 2020, 00:33
Replies: 14
Views: 1,148
Posted By Rotareneg
The only evidence I can see for the 5th bit plane...

The only evidence I can see for the 5th bit plane being used at all is on the title screen. Everywhere else I just get a blank screen if I isolate only 5 and no visible difference if only 1-4 are...
Forum: Coders. General 22 August 2020, 21:28
Replies: 14
Views: 1,148
Posted By Rotareneg
F-18 interceptor alternating between 5 and 4 bitplanes

I was just playing around with the visual DMA debugger and I noticed something I can't figure out: F-18 interceptor alternates between using 4 and 5 bitplanes every other rendered frame (not video...
Forum: Coders. General 22 August 2020, 21:19
Replies: 99
Views: 7,209
Posted By Rotareneg
VladR, in case you didn't know, WinUAE has a...

VladR, in case you didn't know, WinUAE has a handy visual DMA debugger that will nicely visualize this stuff. Use shift-F12 to open the debugger, use v -2 for visual DMA debugging, and then x to exit...
Forum: Coders. General 18 August 2020, 08:11
Replies: 3
Views: 676
Posted By Rotareneg
The sprite data registers are loaded before...

The sprite data registers are loaded before bit-plane DMA starts. You can lose a few sprites if you use overscan and/or horizontal scrolling.
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