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Forum: Coders. Asm / Hardware 30 March 2020, 18:29
Replies: 3
Views: 518
Posted By Cyprian
you can do that directly from notepad++: ...

you can do that directly from notepad++:


Language-->User Defined Language-->Define your language
and in the Dialog box "User Defined Language":
drop down menu User language-->68k Assembly
...
Forum: support.WinUAE 30 March 2020, 13:15
Replies: 2
Views: 361
Posted By Cyprian
thanks that works for me. I see a potential...

thanks that works for me.

I see a potential issue when two or more breakpoints will point to the same address e.g. PC and A4 = 0003952E
Forum: support.WinUAE 30 March 2020, 00:42
Replies: 2
Views: 361
Posted By Cyprian
Debuggger "fo" breakpoint

Is there a way to delete a breakpoint added by "fo"?
E.g. "fo 1 A4 == 0003952E"


"fd" deletes all existing breakpoints but I'd like to remove only "fo" one.
Forum: Coders. General 24 March 2020, 10:29
Replies: 34
Views: 3,266
Posted By Cyprian
+1

+1
Forum: Coders. General 06 February 2020, 12:07
Replies: 69
Views: 5,777
Posted By Cyprian
sounds reasonable

sounds reasonable
Forum: Coders. General 06 February 2020, 11:21
Replies: 69
Views: 5,777
Posted By Cyprian
@Solo, for me Kefir's statement sounds as a pure...

@Solo, for me Kefir's statement sounds as a pure sarcasm
Forum: Coders. General 06 February 2020, 11:00
Replies: 69
Views: 5,777
Posted By Cyprian
@Solo Kazuki, I saw that before. That statament...

@Solo Kazuki, I saw that before.
That statament doesn't exclude technics mentioned in this thread

---EDIT---
this one is more interesting:...
Forum: Coders. General 06 February 2020, 10:39
Replies: 69
Views: 5,777
Posted By Cyprian
anyway, that's just well done would be cool to...

anyway, that's just well done
would be cool to have a port for /|\ TT/Falcon
Forum: Coders. Asm / Hardware 06 February 2020, 10:37
Replies: 7
Views: 606
Posted By Cyprian
@sparhawk that's two separate...

@sparhawk
that's two separate instructions/aims:

1) clear data register
"moveq #0,Dn"

2)clear address register
"suba.l An,An"
Forum: Coders. Asm / Hardware 29 January 2020, 13:38
Replies: 11
Views: 889
Posted By Cyprian
looks promising

looks promising
Forum: Coders. Asm / Hardware 27 January 2020, 15:09
Replies: 9
Views: 502
Posted By Cyprian
the same case exists in Amiga when CPU has access...

the same case exists in Amiga when CPU has access to the ram every second slot. E.g. in 16color mode
Forum: Coders. General 27 January 2020, 13:13
Replies: 69
Views: 5,777
Posted By Cyprian
Kefir, what about technical details? Do you...

Kefir, what about technical details? Do you pregenerate frames in FastRam or do it on the fly?
Forum: Coders. Asm / Hardware 27 January 2020, 13:06
Replies: 9
Views: 502
Posted By Cyprian
It sounds like "Pairing" used by 68000 More...

It sounds like "Pairing" used by 68000

More you can find there in "Stage 3" in that document:
http://pasti.fxatari.com/68kdocs/AtariSTCycleCounting.html
Forum: Coders. Asm / Hardware 22 January 2020, 22:41
Replies: 13
Views: 888
Posted By Cyprian
interesting finding. never heard before...

interesting finding.

never heard before about data register sign extension.
Forum: Coders. General 04 December 2019, 23:22
Replies: 98
Views: 12,777
Posted By Cyprian
nice video

nice video
Forum: Coders. Asm / Hardware 21 November 2019, 14:56
Replies: 18
Views: 941
Posted By Cyprian
Instead of that: moveq #3,d3 ...

Instead of that:

moveq #3,d3

plane_loop:

bset d2,(a0)
lea 44(a0),a0
dbra d3,plane_loop
Forum: Coders. Asm / Hardware 19 November 2019, 12:00
Replies: 16
Views: 3,611
Posted By Cyprian
what about ARAnyM https://aranym.github.io/ It...

what about ARAnyM https://aranym.github.io/
It offers emulation - CPU: 68040 with MMU and FPU 68882
Forum: Coders. General 30 October 2019, 18:03
Replies: 274
Views: 12,054
Posted By Cyprian
sandruzzo, I guess you know WinUAE has cycle...

sandruzzo, I guess you know WinUAE has cycle exact only for 68000.
In case of 020-060 you should not rely on its cycles per instruction.
Forum: Amiga scene 02 February 2015, 14:28
Replies: 8
Views: 1,524
Posted By Cyprian
looks cool, would be cool to have one for my STe

looks cool,
would be cool to have one for my STe
Forum: support.WinUAE 22 January 2015, 11:35
Replies: 5
Views: 1,338
Posted By Cyprian
works fine, thanks

works fine, thanks
Forum: support.WinUAE 17 January 2015, 20:31
Replies: 5
Views: 1,338
Posted By Cyprian
many thanks. agree, a user should takes into...

many thanks.
agree, a user should takes into account that a long instructions like div/mul could delay a breakpoint.


what about adding a breakpoint (bitfield mask) for INTREQR interrupts?...
Forum: support.WinUAE 13 January 2015, 00:04
Replies: 5
Views: 1,338
Posted By Cyprian
ops, it seems that I overlooked your message,...

ops, it seems that I overlooked your message, sorry for that.
I'd like to analyze (and measure execution time for some procedures) a few demos and games for educational purposes.
I tried two...
Forum: Nostalgia & memories 27 September 2014, 18:08
Replies: 189
Views: 23,312
Posted By Cyprian
as Marty Goldberg mentioned there is no such...

as Marty Goldberg mentioned there is no such evidence. I have no idea, please ask him.

actually I'm waiting for releasing his book "Atari Corp. - Business Is War"
Forum: support.WinUAE 27 September 2014, 18:04
Replies: 5
Views: 1,338
Posted By Cyprian
WinUAE debugger - run n cycles/vbls/lines

Hi All, do you have any idea how to stop the emulation after defined number of cycles or vbl frames or horizontal lines?
Forum: Retrogaming General Discussion 27 September 2014, 17:27
Replies: 9
Views: 1,145
Posted By Cyprian
looks really cool

looks really cool
Forum: Nostalgia & memories 27 September 2014, 17:01
Replies: 189
Views: 23,312
Posted By Cyprian
interesting point of view but according to Marty...

interesting point of view but according to Marty Goldberg co-author of "Atari Inc. - Business Is Fun" and "Atari Corp. - Business Is War" books, both statements have no basis in reality:...
Forum: Retrogaming General Discussion 11 September 2014, 23:29
Replies: 497
Views: 54,245
Posted By Cyprian
yep, my calculations are pure theory, and it's...

yep, my calculations are pure theory, and it's just rough estimation. But I'm going to do some real tests. I'd like to compare decompression time for some packers like lz4, lz77, lz78, arj ect. in...
Forum: Retrogaming General Discussion 11 September 2014, 19:40
Replies: 497
Views: 54,245
Posted By Cyprian
ok, actually I know (thanks to you and Toni) how...

ok, actually I know (thanks to you and Toni) how to calculate blitting cycles. In py post, I asked about how many blitter registers CPU have to write in order to initialize such a blitter copy. I'd...
Forum: Retrogaming General Discussion 09 September 2014, 22:57
Replies: 497
Views: 54,245
Posted By Cyprian
yep

yep
Forum: Retrogaming General Discussion 09 September 2014, 22:36
Replies: 497
Views: 54,245
Posted By Cyprian
yep, ST-RAM is equivalent of CHIP RAM, where CPU...

yep, ST-RAM is equivalent of CHIP RAM, where CPU can be a bit slowed down by e.g. HardDisk DMA channel or BLiTTER, and ALT-RAM is equivalent of Fastram.
Forum: Retrogaming General Discussion 09 September 2014, 15:01
Replies: 497
Views: 54,245
Posted By Cyprian
yep, that's obvious that in terms of blitting...

yep, that's obvious that in terms of blitting data Amiga was better but in terms of computing power ST was better
Forum: Retrogaming General Discussion 09 September 2014, 13:35
Replies: 497
Views: 54,245
Posted By Cyprian
11 percent is enough to see a difference in...

11 percent is enough to see a difference in Frontier: Elite II:
https://www.youtube.com/watch?v=Y1F0X-rK8HY&feature=youtu.be
and other vector games
Forum: Retrogaming General Discussion 09 September 2014, 08:39
Replies: 497
Views: 54,245
Posted By Cyprian
ST was faster by 11%

ST was faster by 11%
Forum: Coders. Asm / Hardware 07 September 2014, 22:36
Replies: 131
Views: 11,011
Posted By Cyprian
I heard that optimisation is valid only for...

I heard that optimisation is valid only for 68000. is it true?
Forum: Retrogaming General Discussion 07 September 2014, 22:21
Replies: 497
Views: 54,245
Posted By Cyprian
interesting point. do you know how many blitter...

interesting point.
do you know how many blitter registers CPU have to write to do such a operation and how many cycles it eats?
Am I right that, you have to repeat that blitter init operation for...
Forum: Coders. Asm / Hardware 25 August 2014, 15:28
Replies: 42
Views: 12,566
Posted By Cyprian
Toni, I know this is stupid question, but does it...

Toni, I know this is stupid question, but does it emulated in WinUAE in A500 mode? and what about A1200 mode?
I'd like to do some tests in WinUAE and I'd like to be sure that my outcome will be...
Forum: Coders. Asm / Hardware 25 August 2014, 15:20
Replies: 28
Views: 6,559
Posted By Cyprian
cool site Photon.

cool site Photon.
Forum: Coders. Asm / Hardware 23 August 2014, 02:30
Replies: 89
Views: 17,431
Posted By Cyprian
ok, just sent to phoenixowl

ok, just sent to phoenixowl
Forum: Coders. Asm / Hardware 22 August 2014, 00:03
Replies: 42
Views: 12,566
Posted By Cyprian
thanks Toni and mc6809e for explanation. we...

thanks Toni and mc6809e for explanation.
we know that in this case the D channel can writes data to memory every second memory slot. I'm just wondering, why it can't do that during bitplane area...
Forum: Coders. Asm / Hardware 21 August 2014, 19:55
Replies: 42
Views: 12,566
Posted By Cyprian
Toni, what about cycle diagram for lines without...

Toni, what about cycle diagram for lines without video dma (top/bottom border) active?
It will be:
-D---D---D---D--
or
-D-D-D-D-
?
thanks
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