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Search: Posts Made By: jotd
Forum: Coders. C/C++ Yesterday, 22:51
Replies: 37
Views: 1,488
Posted By jotd
This "SDL faster" stuff is beginning to interest...

This "SDL faster" stuff is beginning to interest me. I had built my port of "Bagman" SDL and it was ok on Winuae but very slow on a real 060, no sound, etc..

I didn't follow everything. So it was...
Forum: support.Hardware Yesterday, 21:43
Replies: 6
Views: 549
Posted By jotd
I know zit about circuitry but if your project...

I know zit about circuitry but if your project allows to enhance A500s with a cheap board then you'll have followers.
Forum: support.Games Yesterday, 15:11
Replies: 26
Views: 1,934
Posted By jotd
well, you don't have any wings handy after having...

well, you don't have any wings handy after having lost once or twice there. Unless I'm mistaken.
Forum: support.Games 11 December 2017, 22:31
Replies: 26
Views: 1,934
Posted By jotd
Is it me, or if you fall into the wide spikes...

Is it me, or if you fall into the wide spikes (which need wings to cross) after getting the wings in superfrog last level of world 6, you're stuck there forever?
Forum: Coders. General 10 December 2017, 18:03
Replies: 108
Views: 24,374
Posted By jotd
@StatMat I'm interested. Is this the grandis...

@StatMat I'm interested. Is this the grandis site?

Anyway, I've run into a big issue with latest AGS release.

Reproducer in the zone (compil_empty.7z)

this is a HDF to use with WinUAE
...
Forum: project.WHDLoad 09 December 2017, 23:48
Replies: 18
Views: 1,262
Posted By jotd
The issue may be related to the number of colors...

The issue may be related to the number of colors in the image. the tool stops changing the images when meeting images with too many colors. Probably an iff.library related bug

Strange thing: the...
Forum: project.WHDLoad 09 December 2017, 00:25
Replies: 18
Views: 1,262
Posted By jotd
BTW most annoying, I'm using AGS2, and it seems...

BTW most annoying, I'm using AGS2, and it seems to have a big memory leak: the first images work, then they don't until you reboot...

Is that a known problem and is there anyone out there to fix...
Forum: support.Apps 07 December 2017, 22:23
Replies: 126
Views: 14,946
Posted By jotd
note that JST isn't free of issues and also...

note that JST isn't free of issues and also crashes sometmes. Whdload works much better on high end amigas, whereas JST does its best on low-spec machines (including kickstart 1.3), so it still has...
Forum: support.Apps 07 December 2017, 19:32
Replies: 126
Views: 14,946
Posted By jotd
Check the link I have posted a few days ago.

Check the link I have posted a few days ago.
Forum: support.Apps 06 December 2017, 23:29
Replies: 126
Views: 14,946
Posted By jotd
I just tested (winuae+whdload 18.3) and mouse is...

I just tested (winuae+whdload 18.3) and mouse is working. It is very strange if it doesn't. Try another game with mouse.
Also, remember that left amiga key + arrows emulates the mouse. Test that too...
Forum: support.Apps 06 December 2017, 20:00
Replies: 126
Views: 14,946
Posted By jotd
KingsQuest needs kickemu, which isn't supported...

KingsQuest needs kickemu, which isn't supported (yet) but should be soon in JST v6.0 (planned, already started to merge code from CD32load)

You could try another slave.

mouse not working is...
Forum: support.Apps 05 December 2017, 23:11
Replies: 54
Views: 5,367
Posted By jotd
Newest version of JST here:...

Newest version of JST here: http://jotd.pagesperso-orange.fr/amiga.html
(another version is in the works, with even increased whdload compatibility)
Forum: support.Apps 04 December 2017, 22:37
Replies: 54
Views: 5,367
Posted By jotd
I suggest that you try your .slaves using the...

I suggest that you try your .slaves using the latest JST with whdload emulation and see what happens. It may work differently.
Forum: support.Games 04 December 2017, 22:36
Replies: 45
Views: 2,084
Posted By jotd
So I was lucky to bypass this at some level they...

So I was lucky to bypass this at some level they didn't expect.
Forum: Coders. Asm / Hardware 04 December 2017, 00:20
Replies: 22
Views: 1,077
Posted By jotd
I see what you mean: I wanted to trigger autofire...

I see what you mean: I wanted to trigger autofire if player presses another button (since pressing RED/fire isn't convenient for other parts than game: menus, "press fire"...)

that could be...
Forum: support.Apps 04 December 2017, 00:03
Replies: 126
Views: 14,946
Posted By jotd
JST revival is more designed to run WHDload...

JST revival is more designed to run WHDload slaves on kickstart 1.3 now, and planned to be able to emulate cd32 joypads like CD32load does.
Forum: Coders. Asm / Hardware 03 December 2017, 22:52
Replies: 22
Views: 1,077
Posted By jotd
Damn, so no autofire for the CD32. So you're...

Damn, so no autofire for the CD32. So you're confirming that it has nothing to do with joystick/joypad, but just CIA revision?
Forum: support.WinUAE 03 December 2017, 22:51
Replies: 9
Views: 327
Posted By jotd
"Your Amiga program just did something terribly...

"Your Amiga program just did something terribly stupid" I know that message. The guy who used UAE CPU code for Basilisk mac emulator changed it to "Your Mac program just did something terribly...
Forum: support.Games 03 December 2017, 22:02
Replies: 45
Views: 2,084
Posted By jotd
@modrobert: that won't stop me from making the...

@modrobert: that won't stop me from making the screen return to the game...

@Al82 that's strange, as I cracked AB92 SE back in the days, then played till the end (using Action Replay savestate)...
Forum: Coders. Asm / Hardware 03 December 2017, 22:00
Replies: 22
Views: 1,077
Posted By jotd
@Toni: yes, I don't want to modify games, that...

@Toni: yes, I don't want to modify games, that would mean a huge work. I'd do it for the ones which would "resist" the generic feature (some games resist keyboard injection you provided, but the vast...
Forum: Coders. Asm / Hardware 03 December 2017, 19:47
Replies: 22
Views: 1,077
Posted By jotd
> A1200 joystick button IO port in output always...

> A1200 joystick button IO port in output always reads whatever was written to data IO port. If 1 is written to data, reading data will always return 1, button pressed or not.

> Input mode works...
Forum: Coders. Asm / Hardware 03 December 2017, 18:47
Replies: 22
Views: 1,077
Posted By jotd
so Toni you've implemented this in WinUAE when...

so Toni you've implemented this in WinUAE when CD32 pad is connected? cos the "floating" behaviour doesn't seem to work with "joystick" controller type either...

and is the "output" direction OK...
Forum: Coders. Asm / Hardware 03 December 2017, 18:42
Replies: 2
Views: 103
Posted By jotd
thanks. Well, goodbye autofire feature for CD32...

thanks. Well, goodbye autofire feature for CD32 pads. I only tested using WinUAE but Toni must have replicated this behaviour.
Forum: Coders. Asm / Hardware 03 December 2017, 18:12
Replies: 2
Views: 103
Posted By jotd
emulate fire button press by software

I could swear I already asked this question but I cannot find it.

I'm coding an autofire feature for CD32load, and in the VBL I'm doing the following:

move.b CIAADDRA,D0 ; save...
Forum: Coders. Asm / Hardware 03 December 2017, 17:36
Replies: 6
Views: 670
Posted By jotd
-x is what I was looking for, thanks!

-x is what I was looking for, thanks!
Forum: support.Games 02 December 2017, 22:03
Replies: 45
Views: 2,084
Posted By jotd
okay so with WinUAE I could make this happen,...

okay so with WinUAE I could make this happen, then save, so I can try to get past the screen as many times I want
Forum: support.Games 02 December 2017, 21:53
Replies: 45
Views: 2,084
Posted By jotd
so you mean loading one of those saves will bring...

so you mean loading one of those saves will bring me to the copy protection ... after playing for 1 hour?
Forum: support.Games 02 December 2017, 15:57
Replies: 45
Views: 2,084
Posted By jotd
About Elite II, it has been "cracked" with a...

About Elite II, it has been "cracked" with a simple "BRA" I don't remember if I took the crack from a cracked version or did it myself. Obviously I didn't play 20 hours to stumble on the extra...
Forum: Nostalgia & memories 02 December 2017, 15:49
Replies: 11
Views: 585
Posted By jotd
strange as when I fixed the game for JST/Whdload...

strange as when I fixed the game for JST/Whdload I removed the protection without even noticing (it was a longtrack which I skipped)

Unless there's an issue with those adaptations...
Forum: support.Games 01 December 2017, 20:57
Replies: 45
Views: 2,084
Posted By jotd
Formula one grand prix has password protection....

Formula one grand prix has password protection. If you skip it naively, then the car becomes uncontrollable.
Magic Pockets: gfx are trashed
Gods: extra hard A.I. enemies (so you don't notice at...
Forum: project.WHDLoad 01 December 2017, 00:11
Replies: 18
Views: 1,262
Posted By jotd
fixed some stuff: ...

fixed some stuff:

https://www.dropbox.com/s/v04968a10xjopvs/compilation_maker.7z?dl=0
Forum: project.WHDLoad 26 November 2017, 19:44
Replies: 18
Views: 1,262
Posted By jotd
- D-Generation case is a bug. I have to fix...

- D-Generation case is a bug. I have to fix that... I could add a new column in the database for an alternate name too.

- the multi-slave in a dir: I cannot choose one for the user.
-...
Forum: project.WHDLoad 26 November 2017, 15:35
Replies: 18
Views: 1,262
Posted By jotd
the "missing DB filepath" options aren't active...

the "missing DB filepath" options aren't active yet. It's used when creating CD32load compilations. If a game is not in the database, it will have default controller mappings / possibly needs expert...
Forum: project.Amiga Game Factory 26 November 2017, 12:36
Replies: 36
Views: 1,547
Posted By jotd
Project-X SE doesn't have "die once and you're...

Project-X SE doesn't have "die once and you're toast" syndrome. You just lose 1 power up per weapon, not all, like Project-X.

But yes, it cannot compete with Japanese shmups. 1 type of enemy at a...
Forum: Nostalgia & memories 25 November 2017, 23:17
Replies: 41
Views: 4,951
Posted By jotd
Jaguar XJ220 has "starsky & hutch", "the a-team"...

Jaguar XJ220 has "starsky & hutch", "the a-team" and others hidden in the memory as chip music. using a ripper allows to find the mods

now that's hidden :)
Forum: project.CD32 Conversion 25 November 2017, 14:00
Replies: 1,052
Views: 64,412
Posted By jotd
I'll check that you have the latest slave (just...

I'll check that you have the latest slave (just in case one of us forgot to update his :))
Forum: project.CD32 Conversion 25 November 2017, 11:39
Replies: 1,052
Views: 64,412
Posted By jotd
since VBR is relocated, MASKINT6 doesn't redirect...

since VBR is relocated, MASKINT6 doesn't redirect VBR-relocated level 6 interrupt to the zero page vector that the game installed (much easier to do than to track SR or INTENA for level 6 enable!)
Forum: support.Apps 25 November 2017, 00:31
Replies: 126
Views: 14,946
Posted By jotd
After thinking about it, I'll keep calling it...

After thinking about it, I'll keep calling it JST, and will keep most of the features (I removed some obscure ones, but just a few).
Forum: project.CD32 Conversion 25 November 2017, 00:29
Replies: 1,052
Views: 64,412
Posted By jotd
Yes, Putty Squad has the issue. Using MASKINT6...

Yes, Putty Squad has the issue. Using MASKINT6 works, else, no way. But I'm sure GG was 1) fixed for this issue, and 2) ran on my CD32 before the drive broke
Forum: project.WHDLoad 24 November 2017, 21:07
Replies: 18
Views: 1,262
Posted By jotd
sorry, I didn't see your posts. Yes, games need...

sorry, I didn't see your posts. Yes, games need to be at 1 level. I could change that.

Yes if there is more than 1 slave the tool doesn't know which one to choose. So delete the one you don't...
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