English Amiga Board


Go Back   English Amiga Board > Search Forums

Showing results 1 to 40 of 277
Search took 0.03 seconds.
Search: Posts Made By: LocalH
Forum: Nostalgia & memories 08 December 2017, 08:37
Replies: 147
Views: 13,213
Posted By LocalH
Dynamic Hires/SHAM is not real HAM6. True HAM6...

Dynamic Hires/SHAM is not real HAM6. True HAM6 relies on the hardware allowing the standard "hold-and-modify" technique to access non-paletted colors, and can easily generate more than 16 colors on a...
Forum: Amiga scene 17 March 2017, 04:53
Replies: 22
Views: 1,897
Posted By LocalH
Anybody ever try this with prototype versions of...

Anybody ever try this with prototype versions of AmigaDOS (like 1.4a15 or 1.4b1, or others that may be out there in private hands)? Just wondering if it behaved any differently, especially in the...
Forum: support.Amix 06 January 2017, 04:51
Replies: 45
Views: 17,267
Posted By LocalH
It is irrelevant to this thread, but yes there...

It is irrelevant to this thread, but yes there was. From http://www.gregdonner.org/workbench/wb_20.html (emphasis mine):



SuperKickstart A3000 hardware ROM is rev 36.016, I forget whether it...
Forum: support.WinUAE 09 October 2016, 02:58
Replies: 34
Views: 3,072
Posted By LocalH
I was suggesting that WinUAE be able to output...

I was suggesting that WinUAE be able to output RGBA AVI with an alpha channel constructed by the genlock emulation, not any sort of live video overlay.
Forum: support.WinUAE 05 October 2016, 13:58
Replies: 34
Views: 3,072
Posted By LocalH
Potential to output RGBA AVI (at least when using...

Potential to output RGBA AVI (at least when using uncompressed output, codes may complicate this) using the genlock emulation to construct the alpha channel?

This would allow for later compositing...
Forum: project.aGTW 05 May 2016, 20:17
Replies: 10
Views: 4,880
Posted By LocalH
For what it's worth, the "Amiga" screenshot on...

For what it's worth, the "Amiga" screenshot on the MobyGames box scan is definitely using 1.x-era Topaz. Not a definitive proof of it being an Amiga version (as I have seen both versions of Topaz pop...
Forum: support.WinUAE 29 April 2016, 21:20
Replies: 24
Views: 2,868
Posted By LocalH
Sparse file is an NTFS feature, and thus is quite...

Sparse file is an NTFS feature, and thus is quite transparent to the emulator, but won't work on a non-NTFS partition. A dynamic HDF is implemented entirely within the emulator, and thus will work on...
Forum: New to Emulation or Amiga scene 07 April 2016, 03:09
Replies: 4
Views: 1,382
Posted By LocalH
When used with a color wheel and monochrome...

When used with a color wheel and monochrome composite camera, as the original use case was intended to be, it nicely sidesteps the low-resolution chroma of a color composite signal.
Forum: Coders. General 03 April 2016, 16:54
Replies: 71
Views: 20,482
Posted By LocalH
Love this tool, especially the "checks" dithering...

Love this tool, especially the "checks" dithering method, and the fact that the 512-color ST palette can also be used to quantize for the Mega Drive as well.

Any thoughts to adding Joel Yliluoma's...
Forum: request.Other 30 March 2016, 08:07
Replies: 21
Views: 3,322
Posted By LocalH
Perhaps this is a case similar to the recalled...

Perhaps this is a case similar to the recalled Fred Fish disks (http://eab.abime.net/showthread.php?t=41307)?
Forum: support.WinUAE 17 September 2015, 02:24
Replies: 22
Views: 2,040
Posted By LocalH
FFS on 1.3 is only for HDDs. 2.0 added the...

FFS on 1.3 is only for HDDs. 2.0 added the ability to use FFS on floppies.
Forum: support.OtherUAE 05 September 2015, 06:49
Replies: 97
Views: 42,436
Posted By LocalH
Anyone feel like making an iOS 7/8 compatible IPA...

Anyone feel like making an iOS 7/8 compatible IPA of this newer version for jailbroken devices? The version on Cydia doesn't run properly (emulator UI works, overall app doesn't hang, but after...
Forum: support.WinUAE 10 April 2015, 02:30
Replies: 4
Views: 1,345
Posted By LocalH
That's not what OP is asking for, though. They're...

That's not what OP is asking for, though. They're asking for a pre-scale to the largest integer scale that will fit, for a subsequent bilinear scale (which will resuly in much sharper pixel edges by...
Forum: support.WinUAE 02 April 2015, 06:22
Replies: 11
Views: 1,800
Posted By LocalH
I doubt the volume name has anything to do with...

I doubt the volume name has anything to do with it. As far as Workbench running normally, it may seem so at a first glance. However, any time a volume fails to validate, the system blocks any write...
Forum: request.UAE Wishlist 19 March 2015, 18:49
Replies: 2
Views: 2,981
Posted By LocalH
No, I haven't, at least not yet. At this point...

No, I haven't, at least not yet. At this point it's more of a historical curiosity for me, as I was never able to use such setups in the old days, and I find the old, pre-NLE production methods very...
Forum: support.WinUAE 20 December 2014, 18:36
Replies: 5
Views: 1,159
Posted By LocalH
Wonder if it would be possible within the...

Wonder if it would be possible within the emulation framework to report similar to CPU usage? That way, it would be understood that standard AOS usage would always report a low percentage, but when...
Forum: support.WinUAE 16 December 2014, 01:28
Replies: 7
Views: 1,936
Posted By LocalH
I took the other approach and installed CacheCDFS...

I took the other approach and installed CacheCDFS from IDEfix on my Amiga, then I can fully access Joliet filesystems as well as ISO9660 and Rock Ridge :)
Forum: request.Apps 13 December 2014, 19:33
Replies: 11
Views: 1,377
Posted By LocalH
You can always go into WinUAE settings and set...

You can always go into WinUAE settings and set floppy speed to "Turbo" for really fast ADOS formatting :lol
Forum: Retrogaming General Discussion 05 December 2014, 18:43
Replies: 3
Views: 759
Posted By LocalH
One correction, that's the slightly more...

One correction, that's the slightly more impressive Super Mario World from the SNES, not Super Mario Land for Game Boy. Certainly was a pleasant surprise :)
Forum: request.UAE Wishlist 29 November 2014, 23:34
Replies: 15
Views: 3,387
Posted By LocalH
I could see a compelling use case in the sense of...

I could see a compelling use case in the sense of emulating (and thus preserving) hard-to-find hardware like that used with the Prevue Guide/TV Guide Channel Amigas (although from my understanding...
Forum: Nostalgia & memories 10 August 2014, 19:41
Replies: 13
Views: 1,609
Posted By LocalH
It'd be interesting to digitize those tapes in...

It'd be interesting to digitize those tapes in highest quality onto a DVD for preservation purposes :)
Forum: request.Other 26 July 2014, 08:33
Replies: 1
Views: 872
Posted By LocalH
If I remember correctly, they were animbrushes...

If I remember correctly, they were animbrushes for each glyph, right? If that's right, you can just use them in any animation-supporting paint program like DPaint or Brilliance.
Forum: support.Apps 20 July 2014, 01:12
Replies: 23
Views: 1,688
Posted By LocalH
Sounds like the best place to put adf2disk is in...

Sounds like the best place to put adf2disk is in the C directory. This will ensure it's in the path even if you boot with no startup-sequence.
Forum: support.WinUAE 14 July 2014, 18:51
Replies: 7
Views: 861
Posted By LocalH
SYS:System/CLI, so as long as SYS:System is in...

SYS:System/CLI, so as long as SYS:System is in the path it will work :)
Forum: support.WinUAE 28 June 2014, 00:49
Replies: 10
Views: 2,095
Posted By LocalH
What I mean by codecs could also be said as...

What I mean by codecs could also be said as "implementations". There is one standard, yet multiple encoders and decoders (or "codecs").
Forum: support.WinUAE 27 June 2014, 00:17
Replies: 10
Views: 2,095
Posted By LocalH
Retroplay was offering a choice of AAC codec, not...

Retroplay was offering a choice of AAC codec, not saying that AAC was "Nero Digital Audio". Similar to how they listed x264 as an example for H.264/AVC, even though there are other codecs for AVC as...
Forum: request.Apps 05 June 2014, 10:11
Replies: 15
Views: 3,088
Posted By LocalH
I can also confirm that the "README.list57" file...

I can also confirm that the "README.list57" file on the root of the disc does list Ogre. That's why I went the DiskSalv route, in case it was a disk on which someone had just deleted the Ogre folder.
Forum: request.Apps 05 June 2014, 07:26
Replies: 15
Views: 3,088
Posted By LocalH
Sorry for the five-and-a-half year bump, but for...

Sorry for the five-and-a-half year bump, but for those who may be interested in this topic, I felt it was worth bumping based on finding a bit of additional information that would pretty much bring...
Forum: support.Apps 28 May 2014, 05:12
Replies: 2
Views: 994
Posted By LocalH
You could try any disk copier with a target ADF...

You could try any disk copier with a target ADF in DF1:.
Forum: New to Emulation or Amiga scene 02 February 2014, 20:13
Replies: 7
Views: 1,433
Posted By LocalH
Two words bear repeating since you're goingit...

Two words bear repeating since you're goingit yourself:

Write protect, write protect, write protect. Can't stress that enough.
Forum: Retrogaming General Discussion 24 January 2014, 08:33
Replies: 10
Views: 1,819
Posted By LocalH
For an Atari magazine it sure has a lot of Amiga...

For an Atari magazine it sure has a lot of Amiga 2.x/3.x Topaz 8 :lol
Forum: support.WinUAE 30 October 2013, 07:32
Replies: 18
Views: 2,883
Posted By LocalH
A500 trapdoor 512K (slowfast) is the same as the...

A500 trapdoor 512K (slowfast) is the same as the second half of 1MB chip RAM. 1MB chip RAM with 512K slowfast is physically impossible without hacking, as Toni mentioned.
Forum: request.Old Rare Games 29 September 2013, 20:34
Replies: 5
Views: 761
Posted By LocalH
Dump the games, send them to the SPS team, and if...

Dump the games, send them to the SPS team, and if I understand how they operate, they'll send you back IPFs from your images. Plus they would potentially have another unique "source" for the game, if...
Forum: support.WinUAE 11 August 2013, 23:43
Replies: 11
Views: 2,566
Posted By LocalH
That's not an A1200 ROM, it's an A4000 ROM. It is...

That's not an A1200 ROM, it's an A4000 ROM. It is 40.68, but that doesn't help since it's not an A1200 ROM.
Forum: support.WinUAE 11 August 2013, 05:15
Replies: 3
Views: 1,016
Posted By LocalH
Main boot drive should never need to be named...

Main boot drive should never need to be named SYS, Kickstart should automatically assign SYS: to the boot drive (and the other standard assigns to SYS:<whatever>). Even if you completely bypass...
Forum: support.Other 06 August 2013, 21:40
Replies: 6
Views: 2,029
Posted By LocalH
I remember using WB3.1 on a KS2.05 machine back...

I remember using WB3.1 on a KS2.05 machine back in the day (before installing 3.1 ROM) and the system was usable in a basic sense, although there were palette issues on an 8-color MagicWB install...
Forum: request.Other 06 August 2013, 02:53
Replies: 46
Views: 5,670
Posted By LocalH
Once resigned to that fact, I hope you at least...

Once resigned to that fact, I hope you at least have some fun destroying it. It can be quite cathartic :P
Forum: support.WinUAE 28 July 2013, 20:52
Replies: 13
Views: 1,976
Posted By LocalH
Perhaps the file originally linked to in this...

Perhaps the file originally linked to in this thread was a modified version of the demo that may or may not actually execute that command. Did you check that file, or an independently acquired copy...
Forum: New to Emulation or Amiga scene 24 July 2013, 23:46
Replies: 9
Views: 1,376
Posted By LocalH
You won't be able to use a USB floppy to read...

You won't be able to use a USB floppy to read your old Music-X data disks. You'll need a physical Amiga, a Catweasel, or a Kryoflux. Or, it's possible to do with an older PC with built-in floppy...
Forum: support.WinUAE 15 July 2013, 10:46
Replies: 13
Views: 1,976
Posted By LocalH
There's not another code branch that executes the...

There's not another code branch that executes the command found in the binary? If not, then that's not as bad. Maybe they considered doing that at one point having gone so far as to code it, then...
Showing results 1 to 40 of 277

 
Forum Jump

All times are GMT +2. The time now is 13:09.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.
Page generated in 0.08612 seconds with 10 queries