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Search: Posts Made By: Estrayk
Forum: project.Amiga Game Factory 20 April 2024, 18:15
Replies: 35
Views: 2,837
Posted By Estrayk
it works !!!!!!

it works !!!!!!
Forum: project.Amiga Game Factory 19 April 2024, 22:47
Replies: 35
Views: 2,837
Posted By Estrayk
Setpatch 47.8 (Amiga A1260 AmigaOS 3.2.2.1)...

Setpatch 47.8 (Amiga A1260 AmigaOS 3.2.2.1) with Native monitor installed for acelerate AGA modes:
https://aminet.net/package/driver/moni/Native
Forum: Amiga scene 19 April 2024, 00:01
Replies: 47
Views: 3,700
Posted By Estrayk
This needs to be studied further, since the demo...

This needs to be studied further, since the demo Love and Anarchy by Carillon (1992) also shows six large balls, however, with fewer bitplanes (colors)

Any coder who can confirm this please?
...
Forum: project.Amiga Game Factory 18 April 2024, 23:46
Replies: 35
Views: 2,837
Posted By Estrayk
It doesn't work for me either in AGA, tested...

It doesn't work for me either in AGA, tested normal and with TOOLTYPE it doesn't work for me either

"Could not set 160x128 video mode: Couldn't allocate a contiguous bitmap"
Forum: project.Amiga Game Factory 13 April 2024, 01:04
Replies: 56
Views: 3,738
Posted By Estrayk
seems amazing!

seems amazing!
Forum: Amiga scene 12 April 2024, 16:03
Replies: 47
Views: 3,700
Posted By Estrayk
First Soundtracker module was heard and seen in...

First Soundtracker module was heard and seen in "Moebius (Crack Intro)" by Ming of The Star Frontiers. October 1987

https://i.ibb.co/Jxm4PPc/1380.png (https://imgbb.com/)
...
Forum: Amiga scene 12 April 2024, 15:15
Replies: 47
Views: 3,700
Posted By Estrayk
thank you very much for all this information,...

thank you very much for all this information, then I leave the TAR musicdisk in the above post.



Well, yes but not one pixel of width :rolleyes I clarify it anyway in the description of the...
Forum: Amiga scene 11 April 2024, 16:06
Replies: 47
Views: 3,700
Posted By Estrayk
You´re right "again" I mistakenly misunderstood...

You´re right "again" I mistakenly misunderstood that the intro that belonged to the Shining8-8ChannelTracker had an 8-channel mod, my mistake.
I edit the post credit you hitchhikr, thx for your...
Forum: Amiga scene 09 April 2024, 23:02
Replies: 47
Views: 3,700
Posted By Estrayk
NOTE: this post has been edited several times to...

NOTE: this post has been edited several times to clarify "the first". For now we leave this one until further research. clarifications in the posts below by hitchhikr.


First 8 channel...
Forum: Amiga scene 09 April 2024, 22:53
Replies: 47
Views: 3,700
Posted By Estrayk
First Med-Res Sinus-Scroller "640res one pixel" ...

First Med-Res Sinus-Scroller "640res one pixel" was seen in Seven Sins demo, October 1990 coded by Slayer / Scoopex.

https://i.ibb.co/F33C1PF/6800c.png (https://imgbb.com/)
...
Forum: Amiga scene 09 April 2024, 22:33
Replies: 47
Views: 3,700
Posted By Estrayk
First audio SID chip 6581 emulation was seen in...

First audio SID chip 6581 emulation was seen in "100 Most Remembered C64 Game-Tunes" musicdisk in August 1990. coded by PHS & Il Scuro / Defjam.

https://i.ibb.co/n3gZRGp/23793c.png...
Forum: Amiga scene 27 March 2024, 14:58
Replies: 397
Views: 59,303
Posted By Estrayk
No hardware decoding, just a standard AHI 16bits...

No hardware decoding, just a standard AHI 16bits audio card integrated
Forum: Amiga scene 27 March 2024, 00:12
Replies: 397
Views: 59,303
Posted By Estrayk
Hi! Today I was testing some stuff on a new...

Hi! Today I was testing some stuff on a new accelerator I am betatester of with a 68040 at 40Mhz and surprisingly Dark Forces is more or less playable, unbelievable!
...
Forum: News 24 March 2024, 22:19
Replies: 777
Views: 219,719
Posted By Estrayk
Hello NovaCoder, just I post for tell you that at...

Hello NovaCoder, just I post for tell you that at last, Gabriel Knight it works perfectly with your last version 2.3.0.2
https://aminet.net/package/game/misc/ScummVM_AGA_060
Forum: Coders. General 19 March 2024, 21:54
Replies: 189
Views: 59,346
Posted By Estrayk
Kefir, any news?

Kefir, any news?
Forum: Amiga scene 16 March 2024, 18:49
Replies: 47
Views: 3,700
Posted By Estrayk
My god, it's a pretty ugly demo, but that doesn't...

My god, it's a pretty ugly demo, but that doesn't matter, you're right, I edit the post. Thanks hitchhikr.
Forum: Amiga scene 16 March 2024, 12:25
Replies: 47
Views: 3,700
Posted By Estrayk
First "Fractal-Zoomer" AKA "Chaos-zoomer" AKA...

First "Fractal-Zoomer" AKA "Chaos-zoomer" AKA "blitter-rotator-infinite-zoomer", was seen in Bananamen Intro by Stellar. Released Assembly'93 (August). coded by Dweezil
NOTE: Based in Tizzy's...
Forum: Amiga scene 16 March 2024, 11:29
Replies: 47
Views: 3,700
Posted By Estrayk
First Sinus-Scroller, (as we all know it) was...

First Sinus-Scroller, (as we all know it) was seen in The Sin Intro by PHR-Crew. Released on Jan.1988 coded by Haegar.
NOTE: In 1987 there are some intros with similar routines but none of them...
Forum: Amiga scene 15 March 2024, 21:46
Replies: 47
Views: 3,700
Posted By Estrayk
First Roto-zoom 1x1, was seen in Turmoil...

First Roto-zoom 1x1, was seen in Turmoil musicdisk by Sanity. Released at The Party 1991. coded by Mr. Pet

https://i.postimg.cc/3yp6p22B/289c.png (https://postimg.cc/3yp6p22B)
...
Forum: Amiga scene 15 March 2024, 21:36
Replies: 47
Views: 3,700
Posted By Estrayk
First texture-mapping, (fake) was seen in Blitter...

First texture-mapping, (fake) was seen in Blitter Disaster demo by Storm. Released on June 1990. coded by Chris.

https://content.pouet.net/files/screenshots/00014/00014569.jpg
...
Forum: Amiga scene 15 March 2024, 21:31
Replies: 47
Views: 3,700
Posted By Estrayk
First Stencil-Vectors, aka zebra mapping was seen...

First Stencil-Vectors, aka zebra mapping was seen in Mental Hangover demo by Scoopex. Released at Swedish Elite Easter Conference 1990. coded by Slayer.
...
Forum: Amiga scene 15 March 2024, 21:07
Replies: 47
Views: 3,700
Posted By Estrayk
First twist scroller was seen in Hardwired demo...

First twist scroller was seen in Hardwired demo by Crionics & TSL. Released at The Party 1991. (december) coded by Deftronic & The Spy.

https://i.postimg.cc/v1nhjXKR/unnamed.jpg...
Forum: Amiga scene 15 March 2024, 21:00
Replies: 47
Views: 3,700
Posted By Estrayk
Metallion/Kefrens "invented" the keftales in the...

Metallion/Kefrens "invented" the keftales in the demo Cool'n'Crazy released at Amiga Conference 1990.

https://content.pouet.net/files/screenshots/00010/00010308.png
...
Forum: Retrogaming General Discussion 07 March 2024, 15:55
Replies: 79
Views: 5,490
Posted By Estrayk
woahhh !!!!!!!

woahhh !!!!!!!
Forum: support.Games 03 March 2024, 11:53
Replies: 19
Views: 1,222
Posted By Estrayk
I tested today again in real Amiga with 060 50Mhz...

I tested today again in real Amiga with 060 50Mhz AGA.
I use this version:
https://aminet.net/package/game/shoot/Chocolate-Heretic-1.0.1
In the tooltypes I've AGA and MMU enabled.thats all.is...
Forum: support.Games 01 March 2024, 23:46
Replies: 19
Views: 1,222
Posted By Estrayk
muredox (inside of mmulibs make the same I think)

muredox (inside of mmulibs make the same I think)
Forum: support.Games 28 February 2024, 15:50
Replies: 19
Views: 1,222
Posted By Estrayk
here you have a reference of how it should work...

here you have a reference of how it should work in an real A1260 66mhz AGA

https://www.youtube.com/watch?v=QW_N05hiXWg
Forum: Amiga scene 25 February 2024, 21:09
Replies: 30
Views: 2,052
Posted By Estrayk
Uridium II But Im not sure if you can see...

Uridium II
But Im not sure if you can see enhanced features with AGA or more chip ram.
Forum: project.WHDLoad 18 February 2024, 12:52
Replies: 11
Views: 2,190
Posted By Estrayk
pain in the arse

pain in the arse
Forum: News 18 February 2024, 12:48
Replies: 702
Views: 118,113
Posted By Estrayk
thx for the update koobo

thx for the update koobo
Forum: project.Amiga Game Factory 20 January 2024, 01:05
Replies: 187
Views: 17,584
Posted By Estrayk
WOAH! one of my favs !! thanks jotd!!!!!

WOAH! one of my favs !! thanks jotd!!!!!
Forum: request.Demos 14 January 2024, 16:17
Replies: 2
Views: 530
Posted By Estrayk
https://www.youtube.com/watch?v=za0R3LcEp0E ...

https://www.youtube.com/watch?v=za0R3LcEp0E

or

https://www.youtube.com/watch?v=lwe8NhfOdPo

?
Forum: Retrogaming General Discussion 11 January 2024, 23:39
Replies: 39
Views: 3,197
Posted By Estrayk
Lionheart

Lionheart
Forum: Amiga scene 22 December 2023, 00:04
Replies: 26
Views: 3,043
Posted By Estrayk
amazing Galahad !

amazing Galahad !
Forum: News 07 December 2023, 22:52
Replies: 702
Views: 118,113
Posted By Estrayk
oh my god, you are absolutely right and I was...

oh my god, you are absolutely right and I was definitely wrong. My fault, I apologise. I have just created an .xm in ft2 with vol.pan and I have tried everything you have told me and that's how it...
Forum: News 04 December 2023, 22:08
Replies: 702
Views: 118,113
Posted By Estrayk
Its weird coz I listen it in MONO in hippoplayer...

Its weird coz I listen it in MONO in hippoplayer when I activate xmaplay060 gadget and in stereo when I de-activated and use the internal old ft2 replayer. Can anyone check it out? Maybe is my...
Forum: News 04 December 2023, 15:22
Replies: 702
Views: 118,113
Posted By Estrayk
Hello, koobo. I looove the xmaplay from 8bitbubsy...

Hello, koobo. I looove the xmaplay from 8bitbubsy integrated in Hippo, but I would like if possible to give it "AHI" support, or at least stereo support. The player is perfect and doesn't miss a...
Forum: News 26 November 2023, 21:42
Replies: 702
Views: 118,113
Posted By Estrayk
I sent some videos to koobo testing the new...

I sent some videos to koobo testing the new vgm2wav and mdx2wav feature with real amiga 060.
He's right, 50Mhz sometimes isnt enough, 80Mhz is 99% enough. 95Mhz plays all smooth.
Forum: News 25 November 2023, 14:48
Replies: 702
Views: 118,113
Posted By Estrayk
I can test it with several acelerators too if you...

I can test it with several acelerators too if you want.
Forum: request.Music 22 November 2023, 00:11
Replies: 36
Views: 3,264
Posted By Estrayk
Karlos and Joel_w, thank you for your...

Karlos and Joel_w,

thank you for your explanations but I think my question was not well formulated. I really meant that it is possible that the narrator.library uses some kind of wavetable...
Showing results 1 to 40 of 511

 
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