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Search: Posts Made By: buzzybee
Forum: Coders. General 29 March 2020, 23:01
Replies: 98
Views: 10,709
Posted By buzzybee
Looks promising, great work!

Looks promising, great work!
Forum: Amiga scene 26 March 2020, 22:18
Replies: 611
Views: 58,449
Posted By buzzybee
Exactly. This is what I did with the first...

Exactly. This is what I did with the first Reshoot-game - set a timeframe of one year and see what I can achieve within that frame. Then take what I learned within that one year and create something...
Forum: Coders. General 22 March 2020, 17:43
Replies: 3
Views: 507
Posted By buzzybee
You might also try to set position data (sprxpos...

You might also try to set position data (sprxpos and sprxctl) with copper instead of letting DMA do this. In certain fetch-cases this should enable you to rescue one of the sprites, which otherwise...
Forum: Coders. General 22 March 2020, 17:34
Replies: 98
Views: 10,709
Posted By buzzybee
Nice project! @agermos: As for VASM vs. AsmPro –...

Nice project! @agermos: As for VASM vs. AsmPro – I coded RESHOOT R using AsmOne and work on Proxima 3 using a VASM setup. While VASM saves time, a well structured AsmOne-approach can be almost as...
Forum: Coders. Asm / Hardware 22 March 2020, 02:40
Replies: 10
Views: 1,149
Posted By buzzybee
Won´t run on OS 10.13, and I can´t use 10.14 on...

Won´t run on OS 10.13, and I can´t use 10.14 on my mid-2011 iMac unfortunately. Any chance you re-compile for use on earlier than Mojave-systems?
Forum: Amiga scene 22 March 2020, 02:19
Replies: 201
Views: 15,687
Posted By buzzybee
In fact it does not feel painful to me at all...

In fact it does not feel painful to me at all this early into the situation. I actually enjoy being able to leave some daily routine behind me and experience something new. Yesterday when we walked...
Forum: Amiga scene 21 March 2020, 19:47
Replies: 201
Views: 15,687
Posted By buzzybee
Most postings by far were accessible to Patreons...

Most postings by far were accessible to Patreons and Non-Patreons all the time, for years before any discussion around here, and always will be. This is one more.
Forum: Amiga scene 21 March 2020, 14:24
Replies: 201
Views: 15,687
Posted By buzzybee
Good point. I´l add a "free" just in case someone...

Good point. I´l add a "free" just in case someone is too lazy to even click and see what happens ...
Forum: Amiga scene 21 March 2020, 12:32
Replies: 201
Views: 15,687
Posted By buzzybee
The virus slowed development down a bit, but it...

The virus slowed development down a bit, but it can´t stop it.

If you got a few minutes to spare, please feel invited to visit my Patreon website and read my short editorial piece about Corona,...
Forum: Coders. General 09 March 2020, 10:39
Replies: 129
Views: 6,510
Posted By buzzybee
If I was reponsible for such a project, I´d put...

If I was reponsible for such a project, I´d put my eyes on gameplay rather than technical details. Why? Because, while a number of Amiga beat´em-ups excelled technically, most were not very...
Forum: Coders. General 05 March 2020, 22:46
Replies: 129
Views: 6,510
Posted By buzzybee
Funny, how every now and then a thread called...

Funny, how every now and then a thread called "Can there be a perfect port of SF to Amiga" comes up and always unleashes the same discussions.

I think the way to go would be to have some crazy...
Forum: Amiga scene 05 March 2020, 12:04
Replies: 201
Views: 15,687
Posted By buzzybee
The engine is ready enough now, so Kevin and I...

The engine is ready enough now, so Kevin and I started to work on actual level design. You can find a bit of background info and some pictures on my Patreon website...
Forum: project.Amiga Game Factory 05 March 2020, 11:37
Replies: 117
Views: 6,617
Posted By buzzybee
Would be interesting to see if the game can be...

Would be interesting to see if the game can be perfectly converted to A500. I´d imagine its possible, with a lof of dedication, time and knowledge. My vote goes for A1200 though, because such a...
Forum: News 05 March 2020, 10:52
Replies: 13
Views: 3,853
Posted By buzzybee
Copied iff.qlgenerator to library/quicklook – et...

Copied iff.qlgenerator to library/quicklook – et voilá, the Macs Finder now displays .iff-Files. Also, Xee3 opens them. Convenient and an excellent timesaver!

This forum rocks!
Forum: News 10 February 2020, 15:17
Replies: 228
Views: 20,245
Posted By buzzybee
@BigD: Good point. In the photo on my Patreon...

@BigD: Good point. In the photo on my Patreon website you can actually read some bits from the feature. It´s written in english, yes!
Forum: News 10 February 2020, 10:56
Replies: 228
Views: 20,245
Posted By buzzybee
Just a quick update on recent media coverage...

Just a quick update on recent media coverage about RESHOOT R: Thomas Szedlak of Making Games Magazine invited me to write a massive six page feature about the development of RESHOOT R for the current...
Forum: Coders. Asm / Hardware 03 February 2020, 12:31
Replies: 15
Views: 873
Posted By buzzybee
Great you got your old code to work. Looks nice!

Great you got your old code to work. Looks nice!
Forum: Coders. Asm / Hardware 29 January 2020, 16:35
Replies: 15
Views: 873
Posted By buzzybee
Just a thought: Could it be that the screen setup...

Just a thought: Could it be that the screen setup is fine but the modulo values within the blitting / bitplane copying code should be +4?
Forum: Amiga scene 29 January 2020, 12:57
Replies: 201
Views: 15,687
Posted By buzzybee
I implemented a major code modification for the...

I implemented a major code modification for the purpose of much more control over the bullet behavior. Some wise people say, that this is one of the most important puzzle pieces to form a shmup game....
Forum: Coders. Asm / Hardware 29 January 2020, 12:52
Replies: 11
Views: 802
Posted By buzzybee
Quick update: I implemented the lookup table...

Quick update: I implemented the lookup table approach that phx suggested - thanks a lot for this, phx! The modified approach only eats up additional 8k, ends up with fast and versatile code, and...
Forum: Coders. Asm / Hardware 29 January 2020, 12:14
Replies: 13
Views: 724
Posted By buzzybee
Exactly. Double (or Tripple) Buffering is...

Exactly. Double (or Tripple) Buffering is basically needed if you use the blitter to draw stuff onscreen.

So, for a start may I suggest to focus on a single buffered approach, maybe adding some...
Forum: Coders. Asm / Hardware 28 January 2020, 10:02
Replies: 11
Views: 802
Posted By buzzybee
@Auscoder: Thank you for your input. It does...

@Auscoder: Thank you for your input. It does work, in fact that´s what my code did already. Unfortunately, with this method, speed of bullets depends on spawn-target-distance, which is not desired. ...
Forum: Coders. Asm / Hardware 26 January 2020, 23:39
Replies: 11
Views: 802
Posted By buzzybee
Bresenham does not work for me, for the same...

Bresenham does not work for me, for the same reasons that you mention in your thread. So far I am using a forced vector approach, by calculating dx and dy first and do some simple bitshifts to get x-...
Forum: Coders. Asm / Hardware 26 January 2020, 16:41
Replies: 11
Views: 802
Posted By buzzybee
Bullet controller in Shmup-game

After some constructive feedback to the last video of my forthcoming shmup RESHOOT PROXIMA 3, I decided to totally ditch the existing bullet control code and try something new; aim for code which...
Forum: Amiga scene 25 January 2020, 14:12
Replies: 201
Views: 15,687
Posted By buzzybee
Spreading the impression that I put "all...

Spreading the impression that I put "all information" behind a paywall is just wrong. I posted videos, provide lots of information and talk at events without any paywall, for many years. Will...
Forum: Amiga scene 25 January 2020, 13:09
Replies: 201
Views: 15,687
Posted By buzzybee
Thank you very much. Posting is not much...

Thank you very much. Posting is not much different to what I contribute to the community since many years though :-)
Forum: Amiga scene 25 January 2020, 11:46
Replies: 201
Views: 15,687
Posted By buzzybee
Dave Rowland from the UK-based South West Amiga...

Dave Rowland from the UK-based South West Amiga Group recently asked if I wanted to show RESHOOT PROXIMA 3 at the "Workbench 2020" community event today. Unfortunately, I can´t make it there...
Forum: News 24 January 2020, 12:59
Replies: 140
Views: 11,927
Posted By buzzybee
Of course it is possible. It is also possible to...

Of course it is possible. It is also possible to sell a t-shirt for less than 5 Euros, or 1 kg of bananas for under 1 Euro. Does not mean it makes sense or it is desirable to buy discounted stuff....
Forum: project.EAB 22 January 2020, 15:37
Replies: 36
Views: 3,062
Posted By buzzybee
Thank you for your wise words. May I add these...

Thank you for your wise words. May I add these comments:


A wise developer will never decide about pricing on his own. He will discuss such topics with all involved parties and especially the...
Forum: project.EAB 22 January 2020, 11:08
Replies: 36
Views: 3,062
Posted By buzzybee
Love to. EAB used to be a great forum for...

Love to. EAB used to be a great forum for exchange of thoughts on several topics including - sorry - my own games. Now EAB seems just broken to me, so much so that several EAB members call me up and...
Forum: project.EAB 22 January 2020, 10:46
Replies: 36
Views: 3,062
Posted By buzzybee
Oh man, just one posting and so much fake news....

Oh man, just one posting and so much fake news. Here again, we have a case of someone whom I never met or talked to; someone who has no idea who I am or what I do, and who still posts wild guesses...
Forum: Amiga scene 21 January 2020, 09:31
Replies: 234
Views: 8,571
Posted By buzzybee
This is a very small business. Usually, in such a...

This is a very small business. Usually, in such a constellation, all parties involved share opinions and then decide on the pricetag of a product together.
Forum: Amiga scene 21 January 2020, 09:30
Replies: 234
Views: 8,571
Posted By buzzybee
We got a nice name for such a calculation in...

We got a nice name for such a calculation in Germany - it´s called Milchmädchenrechnung, because that´s how little girls do the math. If you had read my former short calculation, you should be aware...
Forum: Amiga scene 20 January 2020, 20:13
Replies: 234
Views: 8,571
Posted By buzzybee
Interesting. Maybe you want to share your...

Interesting. Maybe you want to share your experience with other devs? I for one am very interested; selling on additional platforms with low overhead might help to lower the asking prices on Amiga.
Forum: Amiga scene 20 January 2020, 13:47
Replies: 234
Views: 8,571
Posted By buzzybee
I gave some insights into the situation and the...

I gave some insights into the situation and the calculation, but it seems some members of the forum are resistant even to undisputable facts. So, I do not need a poll. RESHOOT R is my game and I...
Forum: Amiga scene 20 January 2020, 11:43
Replies: 234
Views: 8,571
Posted By buzzybee
My 4 year old daughter wishes to be a princess,...

My 4 year old daughter wishes to be a princess, but she needs to learn that not all wishes come true. A very low asking price of 5 EUR or even less can be found on some popular modern platforms like...
Forum: Amiga scene 20 January 2020, 10:19
Replies: 234
Views: 8,571
Posted By buzzybee
Find it very disappointing you are posting about...

Find it very disappointing you are posting about AJ here, calling the collected one month work of about 10 people "load of bollocks", while you are not able to understand the german text and so have...
Forum: Amiga scene 20 January 2020, 08:57
Replies: 234
Views: 8,571
Posted By buzzybee
So one of the mods moved this discussion from the...

So one of the mods moved this discussion from the "Rotator"-thread right here. Wise move. But by choosing such a biased title ("Discussion about Game Developers overvaluing their products") @DamienD...
Forum: Amiga scene 19 January 2020, 11:25
Replies: 234
Views: 8,571
Posted By buzzybee
This is very common practice within the whole...

This is very common practice within the whole media industry (games, magazines, audio,movies) and for a good reason: The costs for selling digitally rather than physically are kind of comparable. The...
Forum: Amiga scene 19 January 2020, 02:38
Replies: 234
Views: 8,571
Posted By buzzybee
I notice a certain smell in this thread, one...

I notice a certain smell in this thread, one which poisons several other threads in this great forum already. The smell of trolls poison.

@timeslip1974: Don´t be put off by comments of some guys...
Showing results 1 to 40 of 325

 
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