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Search: Posts Made By: WayneK
Forum: Coders. General 02 November 2019, 14:14
Replies: 74
Views: 5,431
Posted By WayneK
Yes, I mentioned it to Antiriad_UK because he...

Yes, I mentioned it to Antiriad_UK because he specifically said he was looking to depack from fast -> chip mem :P
Forum: Coders. General 01 November 2019, 13:23
Replies: 74
Views: 5,431
Posted By WayneK
You could also take a look at DoynaxLZ, which was...

You could also take a look at DoynaxLZ, which was used in the Oxyron demo Planet Rocklobster (https://www.pouet.net/prod.php?which=65355).

It's a port of a c64 packer to 68000, he released the...
Forum: Coders. Asm / Hardware 27 October 2019, 13:14
Replies: 9
Views: 701
Posted By WayneK
Earlier Gremlin Graphics games basically boil...

Earlier Gremlin Graphics games basically boil down to a simple "check track, BEQ good BNE notgood", copy a few old games to ADF (XCopy in UAE, .IPF to .ADF) and find games which seem to copy...
Forum: Collections 12 September 2019, 12:38
Replies: 373
Views: 54,006
Posted By WayneK
Welcome to the scene. Where did you think...

Welcome to the scene.


Where did you think all those 'inside' games came from, cracked/released before store release date? Did you ever download/play any of them?


Yeah, I thought so...
Forum: Amiga scene 14 August 2019, 12:24
Replies: 28
Views: 2,841
Posted By WayneK
This made me laugh, it's just so random. With...

This made me laugh, it's just so random. With all due respect, what do you get out of impersonating Echo/LSD? I mean, 4-Mat or Nuke I could understand... :P
Forum: Coders. Asm / Hardware 07 August 2019, 14:18
Replies: 4
Views: 800
Posted By WayneK
All the memory addresses are in the dev manual,...

All the memory addresses are in the dev manual, otherwise it wouldn't be very useful to developers :)

I think maybe Charles McDonald played around with CPS-1 stuff, I vaguely remember someone...
Forum: Coders. Asm / Hardware 05 August 2019, 12:46
Replies: 4
Views: 800
Posted By WayneK
Yes, and yes, although not necessarily in that...

Yes, and yes, although not necessarily in that order (for MVS at least) :P
Search for Neo Geo development manual using the Googles, and you will find what you seek (and also visit the Neo Geo Dev...
Forum: Retrogaming General Discussion 18 July 2019, 12:26
Replies: 16
Views: 995
Posted By WayneK
Streets of Rage II wins, no question about it :P

Streets of Rage II wins, no question about it :P
Forum: Coders. General 15 July 2019, 12:17
Replies: 13
Views: 2,702
Posted By WayneK
Do you have to code a compatible packer? Isn't...

Do you have to code a compatible packer? Isn't is (much) easier to pack the files using an existing packer, and patch the new decrunch routine into the DOS game.exe?

I'm certainly not up for...
Forum: Coders. General 09 July 2019, 11:51
Replies: 74
Views: 5,431
Posted By WayneK
I can confirm this :great Been busy on...

I can confirm this :great


Been busy on other stuff (c64, playing some CTF's), but you can never leave Amigaaaaa!
Forum: Amiga scene 16 June 2019, 19:15
Replies: 36
Views: 3,617
Posted By WayneK
Nice one 4play, I used to swap...

Nice one 4play, I used to swap module/sample-disks with Cutcreator back in the day! Under-rated musician, made some nice tunes.
Forum: Coders. General 16 June 2019, 19:11
Replies: 74
Views: 5,431
Posted By WayneK
Just the reference Google LZ4 code probably, I...

Just the reference Google LZ4 code probably, I think Anima posted all his LZ4 stuff on atari-forum (which I know you're a member of) - the packer is probably there somewhere!
Forum: Coders. Asm / Hardware 27 May 2019, 16:52
Replies: 37
Views: 2,233
Posted By WayneK
Watched the demo just now (on YT, shame on me for...

Watched the demo just now (on YT, shame on me for being lazy) - it's pretty good! A few classic effects done well and also good music...

A lot of people revisit their youth and mess around for a...
Forum: Collections 26 May 2019, 16:10
Replies: 47
Views: 4,051
Posted By WayneK
Its emulation is good, but for some reason it...

Its emulation is good, but for some reason it crashes frequently on both my PC's so I just had to accept defeat and give up on it :P
Forum: Collections 25 May 2019, 12:56
Replies: 47
Views: 4,051
Posted By WayneK
Don't forget MAME if you're interested in coding...

Don't forget MAME if you're interested in coding some 2019 stuff for Sega scene - it has an excellent debugger :)
Forum: Retrogaming General Discussion 11 May 2019, 16:46
Replies: 6
Views: 781
Posted By WayneK
For some reason I prefer the arcade ones,...

For some reason I prefer the arcade ones, Paperboy was interesting + Gauntlet too.
But the Lemmings one was indeed interesting, especially all the 'easter-eggs' Mike put in the SNES version of...
Forum: project.aGTW 17 March 2019, 11:28
Replies: 17
Views: 2,625
Posted By WayneK
Thanks Jarre, always nice to see unreleased stuff...

Thanks Jarre, always nice to see unreleased stuff being found. Although the developer blog didn't make me want to play it "who would want to try this flickering mess?" :P
Forum: Coders. Asm / Hardware 14 March 2019, 13:44
Replies: 21
Views: 1,877
Posted By WayneK
I somehow doubt the NSA are going to backdoor a...

I somehow doubt the NSA are going to backdoor a tool that is going to be used by a large number of the world's best reverse engineers... that would seem like a certain path to an epic fail.

On...
Forum: Retrogaming General Discussion 11 March 2019, 13:40
Replies: 59
Views: 3,915
Posted By WayneK
Only in the very early days, by 199x this wasn't...

Only in the very early days, by 199x this wasn't the case.


It was a 'choice', as idrougge said it may have been related to money - Amiga owners didn't care about a few extra disks, ST owners did...
Forum: Retrogaming General Discussion 10 March 2019, 13:11
Replies: 59
Views: 3,915
Posted By WayneK
Offset by the fact Amiga disks hold 880k, and ST...

Offset by the fact Amiga disks hold 880k, and ST disks hold 720k...
Forum: Coders. Asm / Hardware 09 March 2019, 16:36
Replies: 14
Views: 1,284
Posted By WayneK
I agree with Sting/Galahad, but I will say you're...

I agree with Sting/Galahad, but I will say you're right about the scrollers themselves... it's quite rare to see a scroller that sort of 'shuffles' along on a little sine-list on Amiga, but these can...
Forum: Retrogaming General Discussion 09 March 2019, 16:32
Replies: 59
Views: 3,915
Posted By WayneK
In some ways the ST scene was ahead of the Amiga,...

In some ways the ST scene was ahead of the Amiga, eg:-

1) Multiple games on 1 disk (all throughout the ST's life, this died in the early days of Amiga).
2) RAM disks to decrease loading times,...
Forum: Nostalgia & memories 11 February 2019, 13:28
Replies: 20
Views: 1,702
Posted By WayneK
AFAIK, his son was also a member of the Amiga...

AFAIK, his son was also a member of the Amiga scene (in groups like Relay, LSD, etc) as a musician. RIP Steve, lots of positive memories of the stuff you produced in the 16-bit glory days.
Forum: Nostalgia & memories 01 February 2019, 12:49
Replies: 57
Views: 4,603
Posted By WayneK
A tie between Rolling Thunder + Street Fighter I...

A tie between Rolling Thunder + Street Fighter I would say, both are truly horrible conversions.
Forum: Coders. Releases 01 February 2019, 12:48
Replies: 5
Views: 1,291
Posted By WayneK
Can we have a 'raw data' version of the unpacker,...

Can we have a 'raw data' version of the unpacker, for use in cracks etc? I'm sure we can handle gzipping the files + altering headers, but if you wanted to add a 'raw' mode to the packer script too...
Forum: Amiga scene 14 January 2019, 21:34
Replies: 36
Views: 2,959
Posted By WayneK
Well to be fair to Hitchhikr, he could probably...

Well to be fair to Hitchhikr, he could probably knock that up in an afternoon :P I like all dotscrollers, but as you pointed out it's a bit unreadable with single-pixels... I would have pointed a...
Forum: Amiga scene 14 January 2019, 13:06
Replies: 36
Views: 2,959
Posted By WayneK
What? And they didn't even train this before...

What? And they didn't even train this before release?


Probably too busy optimising dotscrollers instead of cheating :P
Forum: Coders. Contest 18 December 2018, 15:54
Replies: 1,668
Views: 120,919
Posted By WayneK
It's really starting to look like the arcade......

It's really starting to look like the arcade... like others, I'm impressed with your commitment + progress! Keep it going and the other compo entries will need to console themselves with 2nd at best...
Forum: Coders. Releases 28 November 2018, 17:12
Replies: 6
Views: 1,651
Posted By WayneK
Good spot, thanks for bringing it to our...

Good spot, thanks for bringing it to our attention. I watched the presentation months ago, pretty cool workflow they have for their demos - nice of them to share :)
Forum: Amiga scene 18 November 2018, 17:08
Replies: 361
Views: 77,265
Posted By WayneK
Hey, I just didn't like the video! ;) In...

Hey, I just didn't like the video! ;)


In all seriousness, good job Galahad and all involved, no-one who hasn't tried fully appreciates the amount of work necessary to complete one of these...
Forum: Retrogaming General Discussion 11 November 2018, 16:20
Replies: 4
Views: 585
Posted By WayneK
It works both ways, once when I was home for Xmas...

It works both ways, once when I was home for Xmas I more than doubled my Mum's best score on Tetris on the Nintendo DS - she never played it again... :P
Forum: Coders. General 02 October 2018, 15:58
Replies: 36
Views: 9,121
Posted By WayneK
I did try Radare2 "back in the day(tm)" (shortly...

I did try Radare2 "back in the day(tm)" (shortly after it's initial release), it was so buggy/awful I had to stop using it before I smashed something...
There is a hilarious presentation on Youtube...
Forum: Nostalgia & memories 27 September 2018, 12:57
Replies: 232
Views: 55,191
Posted By WayneK
What do you mean "for a while"? Some people...

What do you mean "for a while"? Some people (*cough* myself *cough*) have released 1-disk versions semi-recently, and of course there was Wanted Team's excellent 1-disk BC Kid release which was...
Forum: Retrogaming General Discussion 30 August 2018, 14:19
Replies: 26
Views: 1,872
Posted By WayneK
Our group ("Capital") was formed by...

Our group ("Capital") was formed by Rotox/Magical, and I was also around the console scene (supplied one game, obviously a major part of the scene!) during SNES/Megadrive. I remember your intros...
Forum: Retrogaming General Discussion 28 August 2018, 14:24
Replies: 26
Views: 1,872
Posted By WayneK
When we ran a console group ("Capital", on the...

When we ran a console group ("Capital", on the Gameboy Color mainly), we constantly received complaints about adding intros to releases... my favourite two were "it takes too long to get to the game"...
Forum: Coders. Tutorials 14 August 2018, 15:48
Replies: 9
Views: 2,068
Posted By WayneK
The comments at the top of the RNC loader source...

The comments at the top of the RNC loader source tell you exactly how to use it for reading + writing... or if you prefer you could take any of the loaders from flashtro.com (some by them, some...
Forum: Retrogaming General Discussion 03 July 2018, 13:14
Replies: 12
Views: 1,663
Posted By WayneK
That one doesn't count... I mean, seriously......

That one doesn't count... I mean, seriously... who would use "QTX" as a track ID? :)
Forum: Retrogaming General Discussion 17 June 2018, 14:35
Replies: 12
Views: 1,663
Posted By WayneK
Apano Sin was released in 2000, I believe that...

Apano Sin was released in 2000, I believe that was full MFM too...
Forum: Coders. Contest 25 May 2018, 14:35
Replies: 437
Views: 83,309
Posted By WayneK
This... 1000 times this. To paraphrase pouet.net...

This... 1000 times this. To paraphrase pouet.net "make a game about it", don't just talk about all the things that are preventing you from doing so :)
Forum: request.Apps 19 May 2018, 14:16
Replies: 5
Views: 839
Posted By WayneK
IAM packer is the one (ICE + Mirage Packer, I...

IAM packer is the one (ICE + Mirage Packer, I think from memory) indeed.
Showing results 1 to 40 of 294

 
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